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Operation Baltic Freedom – Mission Pack [NTU Version]
   
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Mod Type: Mission Pack
Tags: Modded, NTU
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594.269 KB
14 Dec, 2024 @ 1:45am
15 Dec, 2024 @ 12:47am
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Operation Baltic Freedom – Mission Pack [NTU Version]

Description
Operation Baltic Freedom – Complete Mission Pack - NTU Version

NATO vs Soviet Union

Experience the epic conclusion of Operation Baltic Freedom, a complete multi-phase campaign chronicling NATO’s daring efforts to reclaim the Baltic Sea in 1991. This NTU-compatible mission pack leverages the advanced capabilities of the NTU Mod and requires NTU Full Capability Carriers to deliver a modernized and immersive gameplay experience. Step-by-step, navigate escalating challenges culminating in an epic naval showdown and the final invasion to end Soviet dominance in the region.




Included Missions:


Phase One: Breaching the Baltic

Date: April 3, 1991
Time: 03:30 Hours
Weather: Heavy cloud cover, light fog, low visibility

Command Task Force Vanguard in a daring nighttime operation to infiltrate Soviet-controlled waters. Eliminate a high-value radar destroyer and secure the Breakthrough Zone to open the Baltic for NATO reinforcements. Navigate through Soviet patrols and strike under the cover of darkness.




Phase Two: Landing in Gdańsk

Date: April 6, 1991
Time: 10:00 Hours
Weather: Cloudy, moderate winds, improving visibility

Task Force Liberty and Vanguard unite to launch a decisive amphibious assault on Gdańsk. Suppress Soviet SAM sites, air patrols, and coastal artillery while securing a vital beachhead. Utilize support from a NATO airbase on Bornholm for reconnaissance and airstrikes.




Phase Three: Invasion of Klaipėda

Date: April 20, 1991
Time: 16:00 Hours
Weather: Clear skies, northern winds, sea state 3

The campaign reaches its epic climax as Task Forces Vanguard, Liberty, and Thunder converge for the final battle. Engage the powerful Soviet Baltic Fleet, featuring the Kirov and Slava-class warships, in a decisive naval showdown. Neutralize SAM sites, air patrols, and submarine ambushes while advancing toward Klaipėda. Complete the mission by crushing Soviet defenses and securing the invasion zone to end their influence in the Baltic.




Key Features Across the Campaign:
  • NTU Compatibility: Fully compatible with the NTU Mod, enabling the use of advanced NATO and Soviet naval assets, including VLS-equipped ships and Full Capability Carriers.
  • Epic Conclusion: Face the full might of the Soviet Baltic Fleet in the final mission, combining naval, air, and ground combat into a thrilling climax.
  • Dynamic Air and Naval Battles: Suppress SAMs, counter submarines, and repel bombers in high-stakes scenarios.
  • Era-Specific Assets: Command F-4s, F-14s, A-6s, and NATO warships against Soviet MiGs, bombers, submarines, and advanced cruisers.
  • Strategic Support: Leverage Task Forces and a forward-deployed NATO airbase for reconnaissance, electronic warfare, and air superiority.


The campaign is complete but still under refinement. Your feedback is essential to polish the ultimate NATO vs. Soviet mission experience. Step into history and face the challenges of Operation Baltic Freedom!
21 Comments
Kasper 20 Apr @ 3:57am 
Great mod. But the first mission 100% needs rebalancing. Way too many air assets for the two ships to deal with. Either lower the amount of air assets from opfor. Or the configuration of the task force needs editing. Either with more SAM's or with air assets from NATO countries like Denmark Or Norway.
FrankBlack 31 Mar @ 8:06pm 
How can I edit this to make some of my own custom tweaks? I cannot find this file anywhere in the streaming assets folder to import into the scenario editor.
Gnawgeny Prignawzhin  [author] 18 Mar @ 5:54am 
Rebalance and rework will soon commence here once the Vanilla Version is up to standards. It just got updated and is now aviable once the feedback turns in i gonna polish it and bring the NTU Version to this Point too! Thanks for Playing!
Evil Biting Ball of Fluff 18 Mar @ 5:46am 
Great 3 missions! Played all till the end even thought:
- There were very long, with long distances a ton of enemies.
- My PC struggles, single digit FPS with my old i7-11700K with 32 GB of RAM and not so old RTX 4080 Super.

I hope Sea Power improves on missions with tons of units at the same time, game is smooth until it isn't.
Artruis 17 Mar @ 3:02pm 
might wanna think about rebalancing this mission - the surface task force doesn't have the magazine depth to deal with all the air attack in mission 1 no matter what unless you get exceptionally lucky and don't miss. is there a ship with deeper magazines than the virginia? maybe the tico? or replace the OHP with a tico?
Tomahawk109 19 Feb @ 8:37am 
Great scenario. I have two questions, one is does Phase One's enemy air assets behave differently on each playthrough? In some playthroughs, the enemy sent waves after waves aircraft towards Task Force vanguard, while in other times they simply gave up after 2-3 waves. The second is the game can crash when I try to manually ID some aircrafts over Baltic Seas or Airbase as hostile, which can be annoying as the game don't have SL functions at the time
sans_qualms 18 Dec, 2024 @ 10:26pm 
Yeah, turns out my issue was a bug in the beta branch, they fixed it yesterday.

I do run the PELT mod, but I haven't had any issues with russian air assets. Maybe try the beta branch with the fix for my issue? there's a steam thread about it somewhere.
Gnawgeny Prignawzhin  [author] 18 Dec, 2024 @ 3:53am 
@sans_qualms - I got the same issue with Russian air assets tho vanilla or modded so I gotta see if it’s mod related. You installed and using PELT Mod?
sans_qualms 17 Dec, 2024 @ 12:47pm 
Yeah, it seems like all NATO airbases are empty/unusable for me currently, modded scenario or vanilla. I'll try to let you know if I figure out the issue.
sans_qualms 17 Dec, 2024 @ 12:39pm 
@Psycho Yes, but it seems like it's definitely an issue on my end, probably some other mod. Thanks so much for checking tho!!!