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it was only a raid of two people so I cant say if I can properly chain the action but its better than vanilla or having pawns melee until death because no destructive injuries.
As for the log, again, this just calls the vanilla execution method so should come out the same in logs. Given the active direction it requires from the player (to draft and force your colonist to do the thing) I don't see a need to alter it as I think the log is more a "wait, what happened to that guy?" tool imo.
They only once managed to use assassinate to rip a downed and stripped raider. every other downed and crawling pawn they stand at attention and wont assassinate the downed pawn.
are there really particular criteria for when assassination will work?
Also for assassinations the pawns logs just show expired rather than some specific information to what happened x assassinated y by method of evisceration location of damage etc. autopsy shows neck cut so that would do.