Project Zomboid

Project Zomboid

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Alternate Occupations
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19 Dec, 2024 @ 3:51pm
22 Dec, 2024 @ 4:00pm
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Alternate Occupations

Description
Alternate Occupations B42 ONLY

Expand your Project Zomboid gameplay with over 25 unique professions! Each offering unique traits, skill boosts, and roleplaying opportunities. Whether you want to survive as a hardened blacksmith, a resourceful scavenger, or a charismatic musician, this mod adds depth and variety to your gameplay.




Features

  • 25+ New Professions: Unique playstyles and thematic character designs for a variety of survival approaches.
  • Balanced Point Costs: Each profession is fine-tuned to ensure fair and engaging gameplay.
  • Immersive Traits: Professions include new and existing traits for added depth.
  • Starting Items: Equipment and tools are carefully chosen for each profession. (not yet implemented)
  • Dynamic Mod Support: Special perks and traits for musicians when the "Lifestyle", "Explorer Trait", or "Scavenging Skill" mods are active.




Professions Overview

Former Slave
"Survivor of hardship, a humble but resilient worker."
Skills: Farming (1)
Traits: Cowardly




Cultist
"Follower of forbidden rites with a knack for crafting and farming."
Skills: Farming (2), Tailoring (2), Cooking (1)
Traits: Sober
Recipes: Metal walls, mildew cures, slug traps, and more.




Peasant
"A simple farmer, builder, and fixer of the old world."
Skills: Farming (2), Woodwork (2), Maintenance (1)
Traits: Handy




Clothier
"A skilled tailor with nimble hands."
Skills: Tailoring (3), Small Blade (2)
Traits: Dextrous, Tailor




Herbalist
"A healer and gatherer with knowledge of the wild."
Skills: Doctor (3), PlantScavenging (2)
Traits: Herbalist




Blacksmith
"A forger of tools and weapons, essential for survival."
Skills: MetalWelding (4), Mechanics (1)
Recipes: Metal walls, armor, and containers.




Tinkerer
"An inventive spirit who can fix almost anything."
Skills: Electricity (2), Mechanics (2), Maintenance (1)
Recipes: Advanced mechanics and generator crafting.




Scavenger
"A master of looting and surviving in the ruins."
Skills: PlantScavenging (2), Mechanics (2), SmallBlunt (1)
Traits: Burglar, NightVision




Gatherer
"An expert in finding and collecting natural resources."
Skills: PlantScavenging (4), Trapping (1)
Traits: EagleEyed




Hermit
"A reclusive survivor, thriving in isolation."
Skills: PlantScavenging (2), Trapping (1), Fishing (1), Woodwork (1)
Traits: Outdoorsman, Solitary, Whittler




Hunter
"A stealthy marksman and trapper."
Skills: Aiming (2), Trapping (2), Sneak (1), Lightfoot (1)
Traits: KeenHearing




Raider
"A brutal survivor skilled in combat and scavenging."
Skills: Aiming (2), Blunt (1), SmallBlade (1), MetalWelding (1)




Traveling Merchant
"A charismatic trader with an eye for opportunity."
Skills: Mechanics (1), PlantScavenging (1), Electricity (1), Maintenance (2)
Traits: Trader




Militia
"A disciplined soldier ready for the apocalypse."
Skills: Aiming (3), Reloading (2)
Traits: Brave




Scout
"A quick and observant pathfinder."
Skills: Sprinting (1), Sneak (2), Lightfoot (1), Electricity (1)




Bounty Hunter
"A relentless tracker with deadly aim."
Skills: Aiming (5), Reloading (5)
Traits: Desensitized




Tribesman
"A resourceful survivor deeply connected to the wild."
Skills: Spear (4), Trapping (2), Fishing (1), PlantScavenging (1)
Traits: Illiterate, Outdoorsman, NightVision




Psycho
"An unpredictable fighter with a twisted mind."
Skills: LongBlade (2), SmallBlade (1), Axe (1), Aiming (1)
Traits: Desensitized




Dancer
"A nimble and elegant performer."
Skills: Lightfoot (2), Nimble (3), Fitness (1)
Traits: Graceful, Pretty




Educator
"A teacher of all trades, a learner of survival."
Skills: Woodwork (1), Cooking (1), Farming (1), Doctor (1), Tailoring (1), PlantScavenging (1), Trapping (1)




Gladiator
"A fierce combatant born to fight."
Skills: LongBlade (1), Axe (2), Strength (2)
Traits: Axeman, Brawler




Deadbeat
"A loafer who thrives on doing the bare minimum."
Traits: Untalented




Courier
"A quick-footed delivery specialist."
Skills: Sprinting (3), Sneak (2), Fitness (2)
Traits: Pathfinder




Homesteader
"A self-sufficient farmer and animal caretaker."
Skills: Farming (3), Cooking (2), Husbandry (3), Butchering (2)
Starting Trait: Self-Reliant




Thief
"A master of stealth and light fingers."
Skills: Sneak (2), Lightfoot (2), Nimble (2), SmallBlade (1)
Traits: Burglar, Inconspicuous




Doomsday Prepper
"Prepared for any disaster with versatile survival skills."
Skills: Maintenance (1), Cooking (2), Woodwork (1), Doctor (1), Electricity (1), Aiming (2), Reloading (1), Fishing (2), Trapping (1)
Traits: LowThirst




Priest
"A beacon of hope in dark times."
Skills: Lightfoot (3), Doctor (1)
Traits: LightEater, Pacifist, IronGut




Musician
"From the stage to the apocalypse, rhythm is your survival skill."
Skills: Nimble (2), Blunt (2), Maintenance (1)
Traits: KeenHearing
Note: Additional perks for Music and Dancing if the Lifestyle mod is active.




Potter
"An artisan of clay and soil."
Skills: Pottery (3), PlantScavenging (2)
Traits: Graceful, Handy




Butcher
"A skilled craftsman in handling and processing meat efficiently."
Skills: Butchering (3)
Starting Trait: Blade Tools Specialist




Imam
"A spiritual guide devoted to leading a halal lifestyle."
Starting Trait: Halal Lifestyle (Functionality Pending)




Compatibility
This mod is designed to work seamlessly with other trait and profession mods. No base game professions or traits are overwritten, ensuring compatibility with a wide range of mods.




Feedback and Suggestions
Your feedback is essential to improving this mod! Please share your thoughts on the mod page or in the following discord channel: https://discord.gg/kKeWcpKa .

It basically is a rewrite and expansion of Post Apocalyptic Occupations by NukaBoy https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2960670927.

Workshop ID: 3387563172
Mod ID: AlternateOccupations

Workshop ID: 3387563172
Mod ID: AlternateOccupations
47 Comments
JediKnightSky 10 May @ 8:01am 
Just going to say, Butcher should get skill with small blades and axes, now that cleavers are treated as such, and come with a good hunting knife and cleaver, along with a chain mesh butchers glove.
C4FU_ 13 Apr @ 7:27am 
Graceful trait for Exotic Dancer is bugged, you can add the deafult graceful while already having it, and it sends your character points to the shadow realm and shows an error each time you click it

Self reliant is poorly explained, i would add specific statistics for all traits in the mod description at least

Cruelty trait doesn't actually appear to give you skill points bonuses for combat, at least the "major skills" tab does not show it
LiterallyBeenVibing 24 Feb @ 6:51pm 
what does the self reliant trait do exactly
Goliath 22 Feb @ 8:42am 
what constitutes a heavy weapon for titan's grip?
emopitis 10 Feb @ 5:54pm 
Immediately off the bat , former slave is an insane addition :sob:
eromanov87  [author] 24 Jan @ 10:14pm 
ill give it a check and fix
10 of Hearts 23 Jan @ 8:40pm 
I picked courier and I noticed that for some reason, my foraging bonus is +20% for every single item type based on "traits and professions". Is this normal? That seems pretty excessive.
Stokeling9701 13 Jan @ 10:43pm 
fair enough, cool mod though i like the theming of it being like rpg classes
eromanov87  [author] 13 Jan @ 2:57pm 
@Stokeling9701 Because It was in the original mod
Stokeling9701 13 Jan @ 1:28am 
former slave is wild, what made you add it?