Garry's Mod

Garry's Mod

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【Gore & Blood】Aquila's Edit Gib Mob
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
40.718 MB
19 Dec, 2024 @ 9:20pm
22 Dec, 2024 @ 3:44am
6 Change Notes ( view )

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【Gore & Blood】Aquila's Edit Gib Mob

Description
Gib model from Alvaro's_Custom_Gibs_Pack (from fo4 etc.)
Part of the scripts from rama and zippy.



Featuring extensive customizations and functional adaptations, including live limb dismemberment. Below are the commands you can use with this mod:

gib_aq_enable: No explanation needed. Enable with 1, disable with 0. The mod is entirely inactive when set to 0.
gib_aq_lifetime: Sets the duration for how long the dismembered chunks persist.
gib_aq_setchunkcollision: Defines the collision group for dismembered chunks. Keep it set to 1 without modification.
gib_head_aq_dmgthreshold: When the damage dealt to an NPC or player through a headshot exceeds this threshold, their head will explode.
gib_aq_ragdollthreshold_upscale: Increases the damage threshold required to explode the head of a ragdoll. This multiplier scales the value defined in gib_head_aq_dmgthreshold, making it harder to blow up a ragdoll’s head.

gib_limb_aq_dmgthreshold: The minimum damage required to dismember a limb. This triggers severe bleeding and makes the NPC completely incapacitated. They will attempt to retreat and hide behind cover.
gib_limb_explosion_aq_dmgthreshold: The minimum damage required to dismember a limb via explosion (non-lethal dismemberment of upper limbs). This causes severe bleeding and incapacitates the NPC, who will flee and take cover.
gib_limb_explosion_aq_dmgscale: The damage scale required for lethal explosive dismemberment (leg). The explosive damage must reach a percentage of the target's current health to trigger this fatal effect, causing the NPC to bleed out almost instantly.
gib_limb_aq_chance: The probability of non-lethal limb dismemberment. Applies to both explosive and conventional damage (explosive calculations are limited).
gib_limb_deadly_aq_chance: The probability of lethal limb dismemberment, specifically for explosive-triggered leg dismemberment.
Additional Features:
gib_aq_standalone_blood: Enables extended blood effects for fleeing enemies, leaving long blood trails behind. Enable this option only if you have subscribed to mods such as Real Life Blood REDUX. Do not enable it if you have not subscribed to such mods.
42 Comments
Serpent 10 Jun @ 11:05pm 
when i shoot the limbs of an npc they dont dismember but when using a grenade or other explosive it works
qxpos1 18 May @ 2:22am 
on blood qxpos1
:steamthumbsup:
DoomQuake95 14 May @ 12:25am 
Man it would be cool if someone could conjure up a video showcase

It sounds really, really cool!
Bubblegum Steve 1 May @ 10:16pm 
I don't know if a blood particle spawns specifically for the head gibbing, or if its just the bullet, but I think it would be a nice addition. If that is already the case, I think making the blood particle larger upon a gib would make it feel more like a gory explosion
Magdypr 30 Apr @ 5:17pm 
Limbs do come off from explosions not from bullets besides the head, It's still cool
aiu 16 Apr @ 2:20am 
how can i get the commands all initialized?
兄弟,咋把数值给初始化?重装也不行
Rutas_Vadec 15 Apr @ 3:51pm 
finally a really great gib mod it works perfectly no matter ragdolls thanks alot
Max The Cool Kid 13 Apr @ 3:53am 
does it require things?
Guy 18 Feb @ 11:20am 
can you make the gibs go in the direction of the shot?
CallMeRoss 27 Dec, 2024 @ 8:53pm 
not working on npcs, and only the head explodes. nothing else.