Garry's Mod

Garry's Mod

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[pm&npc] YYB式改变初音未来 伯爵女仆 YYB-type Miku countess maid [v2]
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Cartoon, Fun, Roleplay
File Size
Posted
Updated
57.336 MB
20 Dec, 2024 @ 2:52am
22 Dec, 2024 @ 11:44am
3 Change Notes ( view )

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[pm&npc] YYB式改变初音未来 伯爵女仆 YYB-type Miku countess maid [v2]

Description
Updated on Dec 23, 03:00: I have also successfully completed the hand model, and now the player model is ready as well. Personally, I am quite satisfied with the results. Everything is working fine on my computer. If there are any issues, please comment immediately. Next, I need to address the dress and expression issues, but I don't have time to look into and resolve them for now. Additionally, in the image showcasing the hand model, the model that appears to be struck by an elbow and lying on the ground is also one of my creations. Welcome to subscribe, haha. For those who need custom models, please refer to the second last paragraph; I will do my best to create them.

Updated on Dec 22, 15:00: Over the past two days, I was so engrossed in Slay the Spire that I didn't check the Gmod Workshop comments. It turns out I uploaded the wrong texture pack, and I sincerely apologize for that. The issue should be resolved now. After some reflection, I feel quite guilty about this, so I'll work hard tonight to get the hand model done and add a player model. That's all.



Original Description:

So, "Count" or "Earl"? I don't know. The online searches is "Earl", but I remember when I was in high school a few years ago, I read the English version of "The Count of Monte Cristo," which indeed uses "Count" in its title. But it's not a big issue; the meanings are quite similar.

Preface:
This model was made at the request of @渚と汐. I originally planned to work on it during winter break, but after a week of final exam review, I couldn't concentrate on studying anymore, so I hastily created an NPC. Currently, it looks very rough. The expressions are messy, and I didn't bother aligning them except for blinking and closed-eye expressions, which are linked and thus aligned. The main problem is: this dress is way too big! I can't figure out how to prevent clipping through clothing. Also, who can teach me how to handle the centerline? Should the bones on the centerline of this dress be bound to the left leg or the right leg? Binding it to the left leg causes clipping when raising the right leg, and vice versa. If both legs are bound together, well, lifting one leg alone works fine, but if you dare to lift both legs at once, the dress will flip up 90 * 2 = 180 degrees, double the fun. Anyway, I still need to study this matter carefully and improve it later. Lastly, regarding the tail, I spent a long time adjusting the floating-point numbers in the VRD code, but the normal swinging motion is still inconsistent. So, I decided to look into characters with tails from the Workshop, like the shark girl from Zenless Zone Zero, to learn more.

Current Obvious Issues:
1. The old issue: no player model. Too lazy to elaborate. If needed, I'll add it later.
2. There's a strange protrusion on the front centerline of the skirt, but I can't fix it temporarily. This is probably the biggest problem now.
3. All expressions are messy, and I'm too lazy to sort them out, but I did align the closed-eye expression. It shouldn't affect mods that force a death-closed eye.

Model Source: PlayBox 庆先生 (https://www.aplaybox.com/details/model/v4RskbAbY71Z)

Although modifications to the model are forbidden, I noticed that the shoulder straps were asymmetrical—the left strap was partly stuck inside the clothes, and there was a gap between the strap and the apron. So, I slightly adjusted the vertices, moving the strap outward and connecting it to the apron. It shouldn't be a big problem.
By the way, although my modding skills are poor and I can't stand the results myself, feeling like I'm insulting the character by making mods for them, I will immediately look into how to solve these issues whenever I have time. You can refer to my first mod for a general idea. Even though it has been updated to the Promx version, I might add other advanced color-changing options in the future, so feel free to comment if you want any models.

Final Note:
1. Usage violating public order and good morals.
2. Usage for commercial, political, or religious purposes, or for adult content.
3. Prohibited as profile pictures for accounts making excessively political, religious, or indecent statements.
4. Usage including defamation or contempt towards others or other countries.
22 Comments
绿藻  [author] 8 Jul @ 7:37am 
@Bot Soldier Sorry i haven't been online much lately.Feel free to use it.
Bot Soldier 22 Jun @ 10:39pm 
I don't understand what you typed but can I use this model in my video?
Please answer me
GFY 9 May @ 7:33am 
太棒了
小沄子 12 Apr @ 11:57am 
GRFG
Henry852 11 Apr @ 8:53pm 
podre hacer papeadotas, muchas gracias
Fruitsune 25 Feb @ 4:23pm 
I love this!!!!!
初音E5新干线Sama 3 Jan @ 8:59pm 
这眼睛居然是光追(追踪)眼!牛批
初音E5新干线Sama 3 Jan @ 7:54pm 
好耶!又有新的MIku模型了
绿藻  [author] 29 Dec, 2024 @ 1:41pm 
@baidhowi_sigma I may try...but I'm not sure where to find Miku's voice, especially those related to shooting.
HE𝝺VVY 29 Dec, 2024 @ 11:35am 
i need god