Ravenfield

Ravenfield

82 ratings
Potinska Fields
   
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Content Type: Maps
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92.315 MB
20 Dec, 2024 @ 12:56pm
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Potinska Fields

Description
Inspired by the legacy 2LW Project Altrius Maps. The Seventh Map in my "Inspired" Series:


THIS MAP IS MEANT TO BE PLAYED WITH AND IS BALANCED FOR THE 2ND LEERSOG WAR WEAPONS/SKINS PACK.

REPLACE AA WITH ARTILLERY MODS FOR INTENDED EXPERIENCE


With the failure of Hettic forces to hold the Ilast Valley and the subsequent collapse of the Karlitz siege, the 2nd Home Army’s front completely folds, resulting in a chaotic rout across North Leersog to the banks of the Durna River. Although unprepared for a major offensive, the Republic's forces pursue, resulting in dozens of skirmishes and battles with Hettic rearguard units. One Syrvanian force, having circumvented the main fighting, finds itself within striking distance of Potinska, a large town straddling the Durna River- a potential crossing point into East Hetland and the Royal Capital.

Unbeknownst to the Syrvanians, Hettic forces have reformed in the vicinity; striking westward in a brazen counterattack to retake the L7 Highroad and isolate Syrvanian forces assaulting Skolgva. Both forces now meet in the hilly uplands of Potinska Fields…



THE MAP:

Located 6 kilometers northwest of the town of Potinska, this battle plays out in hilly terrain with bocage farm fields congesting the land between. A mix of close-quarters combat and long range fighting, this map has numerous AT, MG and Artillery (replace AA) positions to counter the significant armor presence on this map. Eagle starts off with better entrenched, yet fewer, starting positions, while Raven’s start are more spread out and contain more static weapon emplacements, allowing for quicker control of their side of the map.

Thick hedgerows provide plenty of cover, not only preventing movement and LOS through them, but preventing rounds from passing through as well. Be careful though, it's still easy to ambush units from the foliage!


BEST PLAYED WITH 150-200 UNITS

MADE WITH THE IN-GAME EDITOR
16 Comments
Poplegos 2 Feb @ 6:19pm 
I'd take a look at how the warthunder maps and other in-game editor folks do out of map backdrops and airfields, as for airplanes not doing much, I disagree but I also think they're worth it FOR the added immersion, especially given their importance 2LW and where in the timeline you've put many of your maps
Urocyon  [author] 2 Feb @ 4:11pm 
@Poplegos:

Simply because I've made these in the Map Editor, which doesn't allow for expanded scenery outside the confining map. I got to great lengths to build seamless maps so as to give a sense of immersion. Aircraft, flying above the obscuring detail that makes that work would break that immersion.

Besides, I'm not a big fan of how aircraft generally operate in Ravenfield anyway, in vanilla they don't seem to do too much and it seems even worse in Altrius.
Poplegos 31 Jan @ 5:25pm 
I've genuinely loved this map series thus far and they really are great unofficial expansions to the Altirus content. BUUUUTTTT with how much of an emphasis 2LW puts on light air support (so much so that all but 3 maps in the series have air fields) it seems strange to me that 7 maps in not even the larger maps have airfields. Is there a reason you did that?
Novice_Rifleman 17 Jan @ 12:28pm 
These are great maps to add to the Second Leersog War. It fills the gap of waiting because Sofa is always short on time. Nicely done!
ajchamber 30 Dec, 2024 @ 11:47pm 
Noice
Kanak Attack 23 Dec, 2024 @ 11:45pm 
never mind its a personal problem
Kanak Attack 23 Dec, 2024 @ 11:39pm 
doesnt load in for me any fixes \?
☢️B61 tatical NUKE 23 Dec, 2024 @ 11:10pm 
nice map
Trizz 23 Dec, 2024 @ 3:41pm 
Goes HARD
MONTANI12 22 Dec, 2024 @ 8:58am 
Nice map man!