Project Zomboid

Project Zomboid

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[B42] AutoTurret
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37.597 MB
21 Dec, 2024 @ 6:04am
12 Jan @ 7:23am
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[B42] AutoTurret

Description
B42 turret module
Optimized the code for smoother operation
There are a total of 8 different turrets
Now you can build turrets on your second floor and inside your house
After equipping the turret searchlight, the turret will automatically turn on the searchlight at night

Powerful artillery
Weapons of different calibers can now be used, each with its own characteristics
Use them to protect your safe house
Different turrets have different data, please refer to the data in the book for details
Damage multiplier can be set in the sandbox
The turret requires ammunition to work, and if there is no ammunition, it will prompt on the HUD
Current turret list
Flak36 Heavy Artillery
Flak38 towed anti-aircraft gun
60mm mortar
50mm automatic cannon
30mm automatic cannon
30mm combustion automatic cannon
7.62mm automatic turret
9mm automatic turret
Material projector

Add turret list in the future
Flamethrower
Smoke emitter
Energy turret
Zombie trap

In progress
Night searchlight completed
Wild animals searching for enemies upgrade
Independent workbench
Formula rewriting

In game tutorial
You can find the books needed for this mod in places where there are book refreshes available
Each book can be opened by right clicking, and there will be pictures related to the content of the book inside
For example, the design drawings of basic turret components can guide you in building your first turret

Ammunition Acquisition
There are two ways to obtain ammunition in the game
One is to make it oneself
One way is to purchase in the store by dropping points when zombies die (the price can be set in a sandbox)

Multiplayer game
This mod is available in multiplayer games
Use permissions to block thieves!
Players without permission are currently unable to obtain ammunition and dismantle turrets
Permission management is similar to a safe house system

Unauthorized use of code is prohibited

Workshop ID: 3388599064
Mod ID: AutoTurret
72 Comments
superbotdau66612 4 hours ago 
Hey @Niko, the surface u need is a table
Zhara N Madelyn 19 hours ago 
turret killing the zombies causing it to fly all over the screen then game crashes
SunDiver 19 Jul @ 7:41am 
@Nico, surface required prompt means you must be near flat surface like table. Anyway, mod is not working, at least for me, after deploying base it's just drops somewhere under map in a second after...
Nico 12 Jul @ 8:22am 
Hi, try to craft any turret main frame step by step;

1.- Press "b" to access crafting system
2.- Type "turret" un search menu
3.- Select any main frame to build
4.- Of course, I have all item need to build

But I cannot craft, in upper right in build system menu it says "surface is required" wtf ??? I´m on a floor....
TohsakaRin 7 Jul @ 9:44pm 
怎么给弹药箱装子弹:steambored:
CoKe_Deer 18 Jun @ 6:57pm 
Please add the doll effect.
Turrets disappear after placing them down for me as well. Not sure if it is an incompatibility or if it just does not work right now.
dragonsphotoworks 21 Apr @ 4:04am 
ah ok then i was doing incorrectly thank you.
Tiberiumkyle 19 Apr @ 2:52am 
Working fine here, instructions are quite bad, atop typos in the descriptions. Just need to build the turret parts, place the turret base via crafting, then use vehicle repair menu to put the rest of the turret parts onto the base to get it fully assembled and working.
Then you just need to ignore the fact the turrets are described inconsistently and poorly, as well. The 7.62mm turret? book says it uses .308 ammo, not 7.62, while the visual the turret uses is for the browning M2 .50BMG machine gun. Eh, it works, and that's the main thing.
dragonsphotoworks 4 Apr @ 6:41pm 
So seems doesnt work anymore? Modder, do you have plans to update this?