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Kumo Ragaen
   
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File Size
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21.368 MB
21 Dec, 2024 @ 3:53pm
24 Jan @ 8:59pm
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Kumo Ragaen

In 1 collection by Gryyi
Aetherbound Characters
10 items
Description
Hot blooded and full of bravdo, Kumo is ready to make some noise!

A fast paced martial arts ninja, Kumo will weild his bell scarf and attack with sonic speed!

Kumo is a fight paced fighter inspired by characters like Yun, Strider and Chipp. He has blazing speed but short range and low defense, making him a glass cannon.
With powerful speed tools that grant him great movement options, he lacks powerful disjointed attacks or easy kill moves, even his ultra only stuns to give you a moment to land a hit or combo!

NORMAL ATTACKS - MARTIAL ARTS:
Kumo strikes with a quick punches and kicks, prepare to combo!

SMASH ATTACKS - BELL SCARF:
These slower attacks hit multiple times, use EX for an extra hit!

SPECIAL MOVES:
Neutral special is a charge up punch, one of Kumo's few finishers! Use EX to do a LEVEL 3 punch without using your charge!
Side special is a rapid invicible dash that can be tilted up and down, it can combo depending on where you hit your opponent, EX makes it INSTANT!
Up special lays a trail of bells that Kumo will then Dash along, you can change the path of the bells by holding in the desired direction but be careful as you're quite vulnerable while doing this move unless you use EX!
Down special rings the bells for a lingering stun, EX makes the stun linger even longer and is great for a ledge trap!

Like other Aetherbound Characters, Kumo has unique mechanics!

EX MOVES:
Hold taunt while doing an attack or special move to use 50% ultra meter to do an empowered move!

AIR DASH:
Airdodge is instead a powerful airdash with a startup delay, this disables wavedashing.

METER SHEILD:
By blocking attacks you will charge a bit of meter.

HIT CANCEL:
When landing an attack you have reduced end lag, allowing for combos!

GROUND BOUNCE:
Landing a spike on an airbourne opponent will bounce them off the stage and back into the air!

INTIAL DASH:
Dash is slightly delayed but gives a burst of speed that can carry into attacks!

NOTES:
The AI is very bad at using the recovery, so the Kumo AI may kill itself quite often.
I want to replace a bunch of SFX with some "bell dongs" but I couldn't find a good SFX, let me know if you have any ideas!
2 Comments
Gryyi  [author] 13 Jul @ 5:24am 
Big bell Pog
Erans  [developer] 6 Jul @ 10:02pm 
big bell lol