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RimWorld

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Biomes! Polluted Lands
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Mod, 1.5
File Size
Posted
Updated
26.679 MB
23 Dec, 2024 @ 6:07am
10 Jun @ 6:59am
9 Change Notes ( view )
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Biomes! Polluted Lands

In 2 collections by Draegon1993
Biomes! Mod Series
7 items
Biomes! Team Suggested Mods
27 items
Description
[www.patreon.com]


Changelog: Please check the change notes tab

Biomes! Polluted Lands adds an assortment of new plants and animals to polluted vanilla biomes and some modded ones. Have you ever tried out living in a polluted biome, whether it be settling in one or polluting your home tile and found it really really boring? Well this mod is for you, because it makes polluted biomes feel much more alive and interesting, a far cry from the bleak and boring vanilla versions. From mutated predator birds to parasitic pests, you'll have lots of new things to play with (and your pawns to die to).



  • Over 30 new animals, from adorable glowing lizards and green-tinged sheep to mutant bugs that want to kill your pawns!
  • Over 30 new plants, including new crops for growing on polluted terrain
  • New power armor for keeping your pawns safe from danger both physical and toxic
  • Over a dozen unique mutation-based genes, known as "Mutagenes"
  • Polluted-biome-exclusive events
  • Multiple new resources, from cement-like slime to tox-proof textile
  • Some new trophy items from tough creatures!


Mod director & artist: Draegon

Sergkart: XML and C#
M00nlight: XML and C#
Joseasoler: XML and C#
ViralReaction: XML
Elseud: Art
Pphhyy: Art
SirVan: Art

Special thanks:
Jecrell: Many thanks to him for the amazing Biomes! word logo design.
Elseud for the new Biomes! preview images.
Nimrag & Arquebus for some custom special code.
RangerRick for help with the discord and the mutagene infographics


Biomes! Caverns - Certain Polluted Lands animals spawn in some of the cave biomes
Mashed Ashlands - Certain Polluted Lands animals spawn in some of the biomes
Vanilla Fishing Expanded - Three unique fish found when fishing in polluted water

Japanese translation: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3391182168

Mods that go great with Polluted Lands:
  • World Map Polluted Tiles: Improved Visibility
  • Tox Lamps
  • Advanced Toxifier Generator
  • Advanced Pollution Pump
  • Van's Retexture: Mechanitor (for those of you polluting thanks to mechanoids)
  • Biotech Mechanoid Retexture
  • Wastepack Management
  • Wastepacks Don't Anger Wasters


Q: Do I need Biomes! Core for this?
A: Yes, all Biomes! mods require Core

Q: Does this add a new biome?
A: Nope! It merely adds onto and enhances biomes that already exist once they're polluted!

Q: Is it CE compatible?
A: Probably not until they make a patch for it!

Q: Why does this require Pathfinding framework? Can it work without it?
A: Because many of the animals in this mod use it. Yes it technically can work without it, but many animals will not work as intended without it.

Q: Is it safe to add mid-game?
A: Probably! But the new stuff won't spawn right away

Q: I can't pollute my biome fast enough, what do I do?
A: Burn wastepacks, use toxifier generators, and any content from mods that cause pollution!

Q: I'm having issues after an update, what do I do?
A: Follow these steps! https://discord.com/channels/143756496851697666/407350614805446659/1106842059849093180

Q: Will there be more content added in the future?
A: Definitely! We have some smaller stuff that will be added once it's complete! We also intend to do cross-content between this and the other Biomes! mods

Q: Where can I find more info on the plants and animals in the mod?
A: The github wiki right here: https://github.com/biomes-team/BiomesPollutedLands/wiki

Q: Where can I find info on the mutagenes?
A: The following infographics will give you details on each of the mutagenes.








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Popular Discussions View All (1)
26
3 Jul @ 9:19am
PINNED: Official Bug Report Thread
Draegon1993
213 Comments
Roque the Rogue 1 Jul @ 9:56am 
Ah, do ping me if you need beta testing the new version. I'm in the discord.
Draegon1993  [author] 1 Jul @ 9:25am 
@Roque the Rogue It likely doesn't work well for 1.6 tbh. We're working on updating though!
Roque the Rogue 1 Jul @ 7:34am 
Has anyone been testing this mod in v1.6?
Draegon1993  [author] 26 Jun @ 6:04pm 
@Vilhelm Not really. The disease shouldn't be that common unless you're getting it from a source
Vilhelm 26 Jun @ 5:26pm 
Never figured it out. One was a waster with a taking psychite and other the with 3 mutations was a sanguophage. Ty for the response though. Is there a way to turn off the mutations?
Vilhelm 25 Jun @ 5:03pm 
Never figured it out. One was a waster with a taking psychite and other the with 3 mutations was a sanguophage. Ty for the response though.
Draegon1993  [author] 18 Jun @ 6:27pm 
@Vilhelm Uhh, no. Not at all. Are they taking the drug that causes it, maybe?
Vilhelm 18 Jun @ 4:30pm 
I am getting Mutapox non stop is that normal? I am only 2-3 hour into game play and i have a colonist with 3 of the mutations and another with one.
Zombie kidd 18 Jun @ 6:45am 
do it work with regrowth?
Draegon1993  [author] 13 Jun @ 7:04pm 
@pug So far as we've seen so far, it only includes stuff for flying and amphibious animals, not aquatic ones, so PF will still be needed for that aspect