Victoria 3

Victoria 3

215 个评价
Add Wargoals During Wars
3
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
894.773 KB
2024 年 12 月 23 日 下午 1:56
6 月 24 日 上午 10:40
12 项改动说明 ( 查看 )

订阅以下载
Add Wargoals During Wars

在 bamcat 的 1 个合集中
bamcat's passion projects [1.9]
6 件物品
描述
Allows both AI and players to add wargoals to ongoing wars.

Not sure why Paradox made this design decision so here we are

I created this mod with the ambition of fixing two key issues:
- Countries who join diplomatic plays cannot add more than one wargoal
- Making peace is currently unrealistic, wars can become huge, leading to millions of deaths over one wargoal. Realistically, countries would seek greater revenge against their enemies via harsher terms under a treaty.

Currently, these are the following wargoals that can be added under certain circumstances:
- Conquer state
- Ban slavery
- Regime change
- Treaty port
- Contain threat
- Investment rights
- Humiliation
- Create dominion
- Create protectorate

There is an 12 month cooldown in-between adding wargoals
It costs a lot more infamy to add wargoals mid-conflict rather than at the start
AI will only attempt to conquer states adjacent to their territory (to prevent bordergore)

Chinese Translation: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880069248
German Translation: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3452638914
Korean Translation: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3458895112

------------------------------------------------------------------------------------------
> Can be installed mid-game
> Current compatible version: 1.9.*
------------------------------------------------------------------------------------------
热门讨论 查看全部(1)
9
2024 年 12 月 27 日 下午 2:55
Disable for AI
Zdrajcadolić
80 条留言
Eastlessland 7 月 26 日 下午 8:15 
this adds way too much infamy, is there a version where it doesn't do that? As America it took me 48 infamy to add return state mexican texas
Loki the God of Mischief 7 月 25 日 上午 1:55 
I'd love to see an option (perhapsa via game rule?) where we can tweak the amount of infamy gained by adding wargoals. Currently they are far too high in my opinion which makes them almost unusable.
bamcat  [作者] 6 月 28 日 下午 10:00 
@humberto.quijano Thank you for bringing this to my attention
humberto.quijano 6 月 28 日 下午 4:30 
It seems that with 1.9 the "is_target_of_wargoal" trigger is not longer working as it should.
As consequence, if you use for example add the conquer state war goal, the list of states still show the ones that you already have in your war list. So potentially you could have duplicate goals. For humans is easy to not make a mistake, but the AI usually choose to conquer the same state every single time.
burgburg 6 月 28 日 上午 6:40 
is there a way to set a gamerule for the amount of infamy gained
mat_777 6 月 25 日 上午 9:38 
very nice thank you very much,
when you have fixex everything i suggest to add enforce treaty articles if you have time
bamcat  [作者] 6 月 24 日 上午 10:41 
@mat_777 @DrUltraLux
@humberto.quijano

Updated to 1.9. War reparations, liberate & transfer subject have been removed temporarily until a solution can be found.
mat_777 6 月 21 日 下午 1:50 
thanks :steamthumbsup:
bamcat  [作者] 6 月 20 日 下午 8:42 
@mat_777 soon
mat_777 6 月 20 日 下午 4:12 
update please