Arma 3
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Operation Blind Viper Prologue [SP/COOP 1-5]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Zeus
Scenario Type: Infantry, Water
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
421.265 KB
23 Dec, 2024 @ 2:53pm
1 Change Note ( view )

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Operation Blind Viper Prologue [SP/COOP 1-5]

Description
My very first ArmA 3 mission is nearing its 10-year anniversary. Although very poorly made and executed, it contained my very first steps with the mission editor for ArmA 3. At the time my small friend group loved the mission and that led me to develop many more and eventually become an almost dedicated zeus and host for our small circle of friends.

I have never been a professional scenario publisher or claim to be one, but after 10 years I most definitely have picked up some small tricks and abilities.

Due to how this game has captured so much of my attention over the years I decided to remake Operation Blind Viper, I spent several hours working on scripts and lore ect in anticipation of this and decided to release a Prologue of a small event that took place before the big “Jump” of Operation Blind Viper. This mission is small in size, it has 2 different possible outcomes based on where you land and explore on the starting island. I do not expect this mission to be a huge success or very popular but I wanted to do my anniversary remake properly and this is the small brain child I made along the way. Expect a total mission time of around 30-45 minutes.

Please enjoy the mission and thanks for reading this far if you have.

Operation Blind Viper is to be executed May 12th, 2025 @1100. Prior to this, 2 small teams have been selected from Force Recon for a night insertion via H.A.L.O. to a central island on Altis. One team is to conduct a hit-and-run attack on a minor CSAT outpost. The outpost has been identified as "Outpost Viper". The main purpose of this attack is to divert CSAT resources on the island towards the outpost while the other unit undergoes a larger demolition attack further west on the island. Your goal is to divert most of the air traffic away from the West Coast before the operation commences.

As always, I have a dedicated zeus slot for a host or for filming. This is not a required selection and is optional. There are several arsenal points for re-arming throughout and during the mission as well. This scenario has no required mods or dependencies.
1 Comments
Komodo 17 Jan @ 4:49pm 
nice mission, i wished it was less an evade mission but it was nice....arsenal wasn't needed by how low enemies the player actually needed to fire on

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