XCOM 2
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OnlyLootBoxes
   
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24 Dec, 2024 @ 3:43am
25 Feb @ 1:20pm
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OnlyLootBoxes

Description
What does it do?
It adds custom weapon skins from various mods in loot boxes with custom stats and abilities without making them buildable and flooding your engineering screen.


It will not affect your gameplay or make ANY KIND of changes to Vanilla Weapons
It will just add shiny nice variant in abilities and looks weapons in your lootboxes by using the weapons in the supported weapons mods. And you decide if you want to use them or not.

This mod was heavily inspired (more like stolen) by Stukovs TLM Setup for 9 Tier.
It is an amazing mod that adds alot of custom weapons by an amazing Not-Modder check out his vast collection of mods.

Tested the whole list one by one but still if you figure out something is wrong a stat you think is wrong a weapon missing etc drop me a message.

IN DETAIL
You can use any number of weapon mods supported in the list
If you want boltcasters use my other mod that you can use in amalgamation mod or any mod that adds the custom category of boltcasters.
I might add more in the feature if i find mods with guns that fit the magnetic or beam category more likely.
If you want you can post ideas for gun mods you would like to be added and i will see what i can do.
If you do post. It would help to say what kind of tier you think each weapon should be considering the projectiles it fires how it looks etc.

This MOD is made for vanilla tier meaning it has the default 3 tiers.
If you use mods that change the tiers the guns would still appear but at their responsive tier.

Each weapon is present ONLY in one tier and i categorized them according how they feel, look and their firing animations.
Weapons are slightly more powerful than their vanilla counterparts (that is before attachments are added by Tesla's Loot Mod).
Their power is between their tier and the next tier.
So conventional loot guns will be more powerful than vanilla but less than vanilla magnetic.
I suggest using this to get the stats of the weapon.

Some weapons have also abilites and IMPORTANLY have different damage type
If it does have it will be shown in the tactical text of the weapon.

As i said i made this mod inspired by STUKOV's but because his mod made sweeping changes to weapons to fit his 9 tier setup i thought i could try making something more vanilla friendly.

Fully compatible with Covert Infiltration.
NOT COMPATIBLE with LWOTC as it has 5 tiers of weapons and their damage scales quite differently.

Thanks to STUKOV for his mod and extensive help (would not be possible without him)
Thanks to TESLARAGE for his Loot Mod
Thanks to Cavily for the Mass Effect Weapon Pack
Thanks to Max for Destiny Arsenal Ghost Templates
Thanks to sdarck2 for Halo Weapons and for being an amazing person in the modding community
Thanks to Xpand for his Mass Effect Overhaul again and his perks
Thanks to henrykhaung for his extensive collection of weapons
Thanks to Iridar for alot of modding tools and his perk pack

Any issues or ideas you can contact me also in discord in Drglord#4634
Popular Discussions View All (2)
13
10 Feb @ 4:53pm
Recommend weapon mod for Integration
Dragonlord
4
9 Feb @ 5:58am
List of supported Mods
Dragonlord
75 Comments
Dragonlord  [author] 3 Jul @ 3:10am 
Go into xcomtlm.ini of the tesla's loot mod. Change the Numofcategoriestochoosefrom into a big number like 20 or something and then open a box. If you don't get all categories then something is borged in your setup.
LordDeTracy 2 Jul @ 4:55pm 
Yes about half of them under the supported list. I get this in game
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3515028946
Dragonlord  [author] 2 Jul @ 12:23pm 
Have you installed any of the mods for it? If not then probably. You need to install some of the supported mods.
LordDeTracy 2 Jul @ 11:25am 
I getting a strange error where i only get Arc Throwers appearing in the loot boxes.
Dragonlord  [author] 25 Jun @ 6:55am 
Do you get all the weapons? Or some of them? What tier?
Oddish 25 Jun @ 6:52am 
Hello, I am using this mod alongside mass effect weapon pack + halo weapons (linked from this mod). I am NOT using covert infiltration. I am getting the weapons from their mods added to my armory. Any suggestions as to why?
Dragonlord  [author] 24 May @ 6:58am 
What does config errors mean? You have to be specific. Did you just see some errors in your log? If you don't load up the mods that have these weapons you probably get "errors" i'll need more info. Do they not work properly? Did you got them from a box and don't have the right stats?
EasyName12345 23 May @ 7:03pm 
Hello, you've got Config errors in the WeaponSkinReplacerini and TemplateEditor.ini

BorderlandsZeroSword
Stormridersword
DoomEternalCrucibleSword
VoidLight 17 Feb @ 7:39am 
thanks
Dragonlord  [author] 13 Feb @ 7:34am 
Glad it worked