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Iron Divide - VLS Iowa vs updated Kirov [NTU + various mods]
   
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26 Dec, 2024 @ 11:44pm
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Iron Divide - VLS Iowa vs updated Kirov [NTU + various mods]

Description
This scenarios requires the listed mods

Commander,

The time has come to assert our dominance in the North Atlantic. NATO forces, determined to block our fleet's advance, have established a powerful defensive line near the GIUK Gap.

Their flagship, the USS Iowa, a modernized battleship armed with Tomahawk missiles and advanced defenses, leads this formidable blockade. Your mission is clear: sink the USS Iowa and ensure our fleet breaks through into the Atlantic.

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Mission Objectives:

Primary Objective:

- Destroy the USS Iowa and break through the NATO blockade to secure access to the Atlantic.

Secondary Objectives:
- Eliminate high-value targets, including the Ticonderoga-class cruiser, to weaken NATO’s defensive network.

- Neutralize enemy submarines, especially those positioned ahead of your task force.

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Enemy Forces:

Surface Fleet:

The USS Iowa leads the NATO task force, supported by a Ticonderoga-class cruiser and additional escort vessels, including Oliver Hazard Perry-class frigates and a Spruance-class destroyer.

These ships are equipped with advanced missile defenses, ASW capabilities, and long-range strike weapons.

Submarine Threats:

Expect at least two submarines patrolling the area, including a Los Angeles-class attack submarine and a Swiftsure-class submarine.

These submarines are likely positioned to ambush your fleet. Proceed with caution.

Air Support:

NATO has deployed P-3 Orions for anti-submarine operations and reconnaissance.

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Friendly Forces (Your Task Force):

Surface Fleet:

- 1x Kirov-class Battlecruiser (Flagship) – Utilize its overwhelming firepower and advanced missile systems to dominate engagements.

- 2x Slava-class Cruisers – Focus on anti-ship missile strikes and secondary air defense.

- 1x Sovremenny-class Destroyer – Versatile surface and air defense platform.

- 2x Udaloy-class Destroyers – Concentrate on ASW and escort roles.

- 3x Grisha-class Corvettes – Prioritize ASW and screening operations.

Submarine Support:

At this time it is unclear whether the submarines are in the area. If they are, they will make contact and follow your orders.

Air Support:
- 12x Tu-22M Backfire Bombers – Armed with long-range anti-ship missiles, they are your best asset for crippling NATO’s surface fleet.

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Operational Considerations:

Submarine Threats: Deploy your ASW assets to locate and neutralize NATO submarines early. Failure to address this threat could leave your fleet vulnerable.

Maximize Air Support: Use your Tu-22M bombers strategically to weaken NATO's escorts before engaging with your surface fleet.

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Timing and Coordination:

The Iowa will likely stay at the center of NATO’s formation. Use your submarines and long-range missiles to force their escorts to spread thin, exposing their flagship.

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Rules of Engagement:

- Engage all NATO forces encountered.

- Ensure civilian vessels in the region are not harmed. Exercise positive target identification to avoid collateral damage.

- Protect your flagship, the Kirov, at all costs. It is vital to our fleet’s success.

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Commander's Intent:

This operation is pivotal. NATO’s blockade threatens to strangle our ability to project power into the Atlantic and beyond. The destruction of the USS Iowa will send a clear message of PACT’s dominance and secure our fleet’s advance.

The Motherland trusts in your skill and determination. Strike decisively, coordinate your forces effectively, and show NATO the strength of the PACT Navy.

For victory and the revolution – good hunting, Commander.
8 Comments
distrc85 12 Jan @ 4:43pm 
The SAN20s tend to go to angels 60 against harpoons
Etha2007 30 Dec, 2024 @ 9:17pm 
About the difficulty- both NTU and PELT had a major update on Christmas that changed a lot of stuff. I think this mission was made before that update, so the balancing is just completely off. It is far too easy to cripple the US SAG with even just the Kirov.

Though it was released on the 27th, the video of Stealth's channel shows him playing this with the old versions of both mods. So that's why I'm assuming that it was balanced around the old versions of NTU/PELT.
Anti-Personic Bullet 27 Dec, 2024 @ 9:06pm 
The US aircraft would be a challenge also if they all attacked at the same time, hopefully eventually the game will have proper ToT tools
Anti-Personic Bullet 27 Dec, 2024 @ 9:05pm 
I thought the game had hard locked also but it eventually loaded. Regarding the scenario itself I found it to be too easy because of seapower's lacking AI, my initial backfire strike took out the entire US SAG because they decided to never start radiating and only tried to defend themselves in the terminal phase.
Eila Deker 27 Dec, 2024 @ 2:51pm 
will try it again later longest i had it load was 20 min but then it crashed will try a reinstall to make sure
Stealth17  [author] 27 Dec, 2024 @ 1:03pm 
@Eila - I had the same issue but the game loaded in finally. Not sure what's happening at that point or whether it's caused by a mod.
bmergler 27 Dec, 2024 @ 12:08pm 
Ya know whats funny is I literally watched you make this on you tube and an hour later it was on here lol
Eila Deker 27 Dec, 2024 @ 8:58am 
loads like 80% then a weird sounds starts then the game crashes only with your mission idk if its causes by the extra mods but even unsubbing and resubbing does not fix it