Space Engineers

Space Engineers

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[2025 UPDATED!] Precious Resource Extractor
   
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Type: Mod
Mod category: Block, Production
Tags: NoScripts
File Size
Posted
Updated
5.501 MB
27 Dec, 2024 @ 8:26pm
26 Jul @ 9:00am
4 Change Notes ( view )

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[2025 UPDATED!] Precious Resource Extractor

Description
Now works with my basic Resource Extractor!


Using this mod, gravel will be converted into Platinum and Uranium. Works as of July 2025!

Here is the conversion (per 1000 gravel):
- 3.50 Platinum
- 5.50 Uranium


// THERE IS A GOOD CHANCE THAT THESE VALUES WILL BE RE BALANCED //

Check out the Ultimate Gravel Extractor for base resources: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3386340391

Need support? Add me on Discord: @itsshuay
19 Comments
juanmanuelsrr 2 Aug @ 12:09pm 
It's not detected as a refinery anymore, so you can't move gravel in. I had to modify some files to make it work again. I created a new file named BlueprintClasses.sbc located inside the mod folder with this content:

<?xml version="1.0"?>
<Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<BlueprintClassEntries>
<!-- Refinery -->
<Entry Class="Ingots" BlueprintSubtypeId="GravelToIngot"/>

</BlueprintClassEntries>
</Definitions>

In Blueprints.sbc I modified this line:

<SubtypeId>GravelToIngot</SubtypeId> (I removed the S)


I renamed preciousmetals.sbc, and named it CubeBlocks_Production.sbc, which I placed inside a folder I created, which I called CubeBlocks and it works again.

Good Luck
The Overlord 333 1 Aug @ 9:55pm 
I second Seyjey. no gravel will go in, either manually or auto
Mojo 29 Jul @ 7:02am 
@Shuay - I still have the version I made that works no issues, been waiting for you to get with me so I can get the files to ya.
Seyjey 29 Jul @ 5:45am 
@Shuay after the latest update the extractor doesnt want to take in any Gravel. Made a new world just with this mod enabled, but it seems like its not a problem on my end.
Shuay  [author] 26 Jul @ 8:45am 
Updated! Happy Engineering!
Shuay  [author] 26 Jul @ 8:17am 
@Salty, working on it now!
Salty 15 Mar @ 5:50pm 
@Shuay Good progress on the update? Love this mod and keen to be able to use both of your mods together
Shuay  [author] 28 Feb @ 4:55pm 
Update in the works. Will be public soon!
Salty 12 Feb @ 2:42pm 
@Mojo Any chance we could get a temporary upload of the corrected files while we wait for a response? Keen to get both of these going at once
Mojo 24 Jan @ 4:10pm 
@Sulton, was a little more than the subtype ID's was also resources had to be sorted between the 2. If just change the subtype ID one worked while the other copied the same as the first on production.

I manged to get it all sorted out where they both work as should and can be used together, just waiting to see if Shuay would like the files so they don't have to do all the work :)