Transport Fever 2

Transport Fever 2

95 ratings
Pack of Russian Historical Objects
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Scenario: Europe, Asia
Building: Town Building
Asset: Brush Asset
File Size
Posted
68.418 MB
28 Dec, 2024 @ 6:28am
1 Change Note ( view )

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Pack of Russian Historical Objects

In 1 collection by Lord Raccoon
Российские и пост-советские моды: официальная коллекция | All post-soviet mods
407 items
Description
The mod adds several historical objects from Ivanovo and Moscow region to the game, available as assets with advanced functionality and attracting residents. In addition, the mod adds two walking paths to the game.


NEW YEAR RELEASES:
Since December 15 in the Ru-Language community of the game the traditional event "New Year releases" starts. During this event, every day community will post new mods for players. Some for general access, some for team patrons. For more information, follow the news in our discord.

Features of the mod:
  • 4 buildings models transferred from Cities: Skylines by Alresarvi
  • Churches, when set up appropriately, work as commercial buildings, and attract residents by providing services. A water tower works as an industrial facility, and attracts workers. They do not generate people, but only attract them, helping growth and citizen satisfaction. The number of residents attracted is customizable during construction, the number is balanced to our past mods
  • St. John the Baptist Church features simple built-in decorations if you dont want to decorate yourself
  • If you want people to use the buildings, they need to be connected to the road network. From the doors of all the buildings there are paths that need to be magnetized to the roads. You can choose between short paths or two new walkways.
  • The mod adds two pedestrian paths to the game. As the name suggests, they can only be used by pedestrians. You will find the walkways in a separate menu in the roads section, they can be used for any purpose.
  • Finally fixed the incompatibility of paths with the ground leveling feature
  • Lots of customization when building: leveling the ground, changing the texture of the ground, building use by citizens, etc.

Content of the mod:
Mod includes following buildings
  • Church of the Beheading of St. John the Baptist from Ivanovo region. Presented in two variants.
  • The Church of the Exaltation of the Holy Cross from the Ivanovo region, originally built in 1790.
  • Old water tower from Zaraisk (Moscow region)

Patreon-Bonus content
For our Patreon[www.patreon.com] supporters 170+ expanded and exclusive mods available. Also our patrons receive access to new mods 2 months before release in workshop. Extended version of this mod includes:
  • Serpukhov power plant as an industry (since 1900). You can find it in the industries section, with the Sandbox mod enabled.
  • The station can either consume the coal, earning you income for delivering it, or it can also process it into fuel at a 3 to 1 ratio. In case you choose the second option, the industry will grow dynamically from level 1 to level 4, as you increase the supply and export of fuel. Level 1: 200, 2nd level: 450, 3rd level: 750, 4th level: 1000.
  • There is a small truck stop built into the station for road vehicles. Great for the first stages, as long as the traffic density of this industry is low.
  • The plant attracts workers. You can choose how many: from 10 to 40. To avoid traffic jams, provide it with good passenger routes!
  • The industry has received asset detailing, an animated excavator, smoke that comes out of the chimney when production is underway, and optional assets of parked trucks.
  • Industries can be edited even after construction by clicking on them (but not the station or factory icons!).
  • The coal yard supports operations with outside freight stations, rail and road, and passenger stops for employees.

Authors:
  • Lord Raccoon: mod creation
  • Alresarvi: original models author
  • hugedragonyk: creation of patron's industry
  • CoolBoyBaker, Alresarvi: screenshots

Copyrights:
This mod is our own development, the houses belong to FantasticVitalii and were used with his permission. Reuploading to other sites is allowed if you specify the authorship and the necessary mods to work. Using files of this mod for other games is prohibited, unless our personal permission is given.
For modders: in case you would like to use models or textures from this mod for your own modification with further publication, please contact us first. Publishing modifications based on this without the permission of the team is forbidden, and may result in a copyright appeal through the administration of the hosting sites.

[www.patreon.com]

[discord.gg][vk.com]

The authors of the mod do not bear any responsibility for the performance of the mod and the game. Use at your own risk.
5 Comments
Lord Raccoon  [author] 30 Dec, 2024 @ 6:05am 
нет
takashi 29 Dec, 2024 @ 5:56am 
I'm just amazed! In my case, I only have the ability to express my gratitude to people, but I've always thought that being able to create things like this is a skill that is too good to be true.
Risorld ||ドクシー 28 Dec, 2024 @ 11:43am 
Спасибо очень прикольный мод круто спасибо:steamhappy:
Lord Raccoon  [author] 28 Dec, 2024 @ 11:35am 
на здоровье
Пиво 28 Dec, 2024 @ 9:45am 
Хороший мод, спасибо