Empyrion - Galactic Survival

Empyrion - Galactic Survival

Not enough ratings
Effervescence XR [RE2]
   
Award
Favorite
Favorited
Unfavorite
Blueprint: Small Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
104.839 KB
1 Jan @ 9:41pm
10 Jan @ 1:22pm
7 Change Notes ( view )

Subscribe to download
Effervescence XR [RE2]

In 1 collection by ozfresh
Ozfresh's [Reforged Eden 2] Builds
17 items
Description
| Unlock 12 | Complexity 3 | Core 3 | Effervescence XR (Early Game Miner)..... Lights up the Way!

Effervescence is back and better than ever! An upgraded version with more room and amenities!
(only one block longer in dimension though!) Even more dialed in then the last version. Further back landing gears, to stop them from catching when mining. Armored windows and sides, and a full selection of controls in the Control Panel. Effervescence XR can fit 2 passenger seats, if you have no need for a food processor. It comes with a Constructor, a Clone Chamber, and a Trauma Station. Also, Choose between Blue and Golden Color Pallets!

                                                                                                If you like, Upvotes help, and they're free. Please and thanks!





                                                          
Mining SV Built for Reforged Eden 2 Beta

Choose to switch colors by using the LCD color pallets inside the ship. Copy the one you want, open the color tool and the edit palette window, click the top left color square, hold shift and click the bottom right color square, click paste. Then exit the edit pallet window and in the main palette window choose "oK" and exit. Your ship will be the new colors!

Choose from Blue (default) or the new Golden color palette. Be sure to change the exterior lights to either light orange or gray for the golden color palette! (they are default blue) Just click the grouping "Lights [Exterior]" click the color and click apply to group! Easy peasy!






                                                                                                                                  
Includes

8 Drills [Ability to drill sideways due to layout of drills]

Control everything I/0 in the Contol Panel with easy to use signals

Armored Cockpit

Clone Chamber

Constructor

Trauma station

Warp drive

02 Station

Detector

Wifi

Armour Locker

Alarm Sentry

12000 Volume Harvest Container

~2500 Volume Ammo Container

2 Labeled Cargo Boxes


Upgrades

Room for a Food processor, or 1-2 guest seats

Access under cockpit to upgrade detector to advanced version

Placement for shield and parts

Placement under Warp drive for more CPU

Placement under current advanced Generator for a second one
(Found under cockpit, behind detector)

Placement for a Gatling Turret, with switch in Control panel

Upgrade thrusters to Large or Plasma and/or Antimatter

Enjoy!










Old Version: Effervescence [RE2]
16 Comments
ozfresh  [author] 27 Jun @ 7:18pm 
@camael Thats awesome to hear! Thanks. Ya man, upgrade it however you like, for sure!
camael 27 Jun @ 10:22am 
best small miner ever. just get rid of the mechanical drills in favor of lasers asap. love the miner placement. getting stuck is almost impossible. after upgrading to plasma thrusters its a wonderful magmacite miner. ditch the warp drive for more cargo.
murdockwan 13 Mar @ 12:37pm 
@ozfresh thanks. put it on top, works great, and without a mutilated nose.
ozfresh  [author] 12 Mar @ 5:46pm 
@@ozfresh I usually just put it on the top front bump above the cockpit. Thanks for the kind words! I'm glad you like it!
murdockwan 12 Mar @ 5:36pm 
@ozfresh thanks this is nice. just started using it. do you have a picture or description of where GatlingTurret is supposed to go? I put it under the nose, in an horizontally flipped fashion. works but ugly. is there a better place in the design?
ozfresh  [author] 13 Jan @ 1:25pm 
@DeToxThats great to hear! Ya, it really lights up the place. If you're using the blue lights, also its great for hot planets and planets with red atmosphere / undergrounds

@AstriaTheFox Ya, thanks again. Gotta keep things as low as possible to spawn in early game. Ya, the ease of color change is great! I was always having to upgrade the sides to armored blocks and the windows and the cockpit, first thing. So I figured I'd just include that in the build
AstriaTheFox 12 Jan @ 8:25am 
Ah, so good that I mentioned that as it seems it was unintentional.
DeTox 12 Jan @ 6:46am 
@ozfresh Yes, working for me now. Thanks! Lighting is normally a second thought on SVs, but this thing is a spotlight. Love the build.
ozfresh  [author] 10 Jan @ 12:23pm 
@AstriaTheFox Thank you so much for cluing me into that! Oh wow. No, blocks don't have level unlocks. I put an advanced small generator in instead of the improved smalls that were in the previous version. I don't know what I was thinking, maybe I just tried it out and forgot. It is back to level 12 now! I put the Improved small generators back. Thanks again!
AstriaTheFox 10 Jan @ 9:17am 
I'm curious what made it go from unlock 12 to unlock 15, I'm guessing the armored windows? If so that's definitely worth it. The color variants being changeable back and forth with the color codes is a pretty neat feature.