Project Zomboid

Project Zomboid

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Factory Pieces
   
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1.097 MB
2 Jan @ 7:36pm
23 Mar @ 2:08pm
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Factory Pieces

Description
It adds new pieces to build in the game around the factory design. Most of them are containers with unique container icons and can spawn basic materials on the belts (in their containers).

There are 4 magazines needed to get all the recipes to build them.
Factory Life Magazine Volume 1: Go Conveyourself!
Factory Life Magazine Volume 2: CNC & Me!
Factory Life Magazine Volume 3: I SAW it all!
Factory Life Magazine Volume 4: Sorting out your life!
Green Oven Silo Generator Design Manual

This is the base mod that will be needed to run another mod in development called Industrial Revolution, can be used to build the silo generators for the Functional Appliances 2 mod, and terminals for the TrueMusic Radio mod as well.

Added an update for garage lifts, to be used in spawning vehicles in Industrial Revolution's Vehicle Parts Add-on.

Added industrial conveyor ovens for Industrial Revolution and fixed a misalignment issue with the robotic claw east facing.

Building the terminals and having admin activated allows users of TMRadio to set them up to control 94 and 94.2FM.

Added fluid containers to orange, dark green, and light green barrels. It is done with the free build recipe under the Factory Pieces tab. Pick up one of the barrels and use that as the only item needed to create one. Once created you can use them to store fluid.

Added new robotic arms, including the auto butcher and caution taped floor tile overlays.

** Known bug, if the fluid is not water in the barrels, only use the transfer fluid option to fill and empty because there is a bug with the vanilla system that turns all the fluids into water as they are used. **

** Known bug, when placing new garage lifts, they will block walking under them until you pick up the middle parts (both floor and overhead) and place them back down. No idea why, it's just an odd bug. Put them back down and they work as normal. **

Industrial Revolution is a new mod that will allow players to build factories and sort materials automatically placed on conveyor belts. Out now!

All New in B42! Industrial Revolution!!!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3400131934

TrueMusic Radio in B42 - Multiplayer synced radios using True Music add-on music!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3100475013

FunctionalAppliances2 in B42
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3042138819

TrueMusic Jukebox in B42
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3398874593

Discord: https://discord.gg/dXFKS5NrbT

[ko-fi.com]

Workshop ID: 3399263137
Mod ID: FactoryPieces
54 Comments
norby007  [author] 25 May @ 6:08pm 
@Aristotel Apr 29 @ 5:02am
"Can I edit the rate at which silo consumes gasoline and breaks down?"

Not at this time, but that is a good idea for a sandbox setting. This new version has some generator options we never had before so I will be digging into them.
norby007  [author] 25 May @ 6:05pm 
sorry for the delay in responding... I have been offline for some time with life. Will start updating again today and tomorrow and go through the questions.
Aristotel 29 Apr @ 5:02am 
Can I edit the rate at which silo consumes gasoline and breaks down?
norby007  [author] 19 Apr @ 4:04pm 
@Chillspice 15 hours ago
@norby007
"It is a shame! I would absolutely love to be able to use both mods, it doesn't look like the author wants to do anything about compatibility though.
I will continue to use factory pieces and industrial revolution however, since its such a useful and fun mod."

I have an idea that should work and make my mod future compatible with all mods... Its tricky but it means building a dummy sprite duplicated from the vanilla to a texture pack and then after it is built have it revert back to the original vanilla sprite version. It will take some time to code and test. Stay tuned...
Chillspice 19 Apr @ 12:59am 
@norby007

It is a shame! I would absolutely love to be able to use both mods, it doesn't look like the author wants to do anything about compatibility though.

I will continue to use factory pieces and industrial revolution however, since its such a useful and fun mod.
norby007  [author] 18 Apr @ 9:05pm 
@irrelevantredundancy Apr 13 @ 10:25am
"It looks like this is incompatible with [B42] Buildables Expansion , which was just released for B42 today, and will cause a CTD. Just in case anyone else runs into the same issue as I did."

That's a shame. Originally they said they were not going to update to 42 so I built all of this with the idea that they were not going to update it... Not sure how I feel about forcing compatibility. This is purely an issue where two mods are adding the same item into the build system. It actually also fails if a mod adds a vanilla item in too.
norby007  [author] 18 Apr @ 9:00pm 
@Chillspice Apr 12 @ 9:01pm
"@norby007 Thank you for your help! So I need to experiment with where im standing and where i drop the pieces?"

Yep
irrelevantredundancy 13 Apr @ 10:25am 
It looks like this is incompatible with [B42] Buildables Expansion , which was just released for B42 today, and will cause a CTD. Just in case anyone else runs into the same issue as I did.
Chillspice 12 Apr @ 9:01pm 
@norby007 Thank you for your help! So I need to experiment with where im standing and where i drop the pieces?
norby007  [author] 12 Apr @ 9:07am 
@Chillspice Apr 11 @ 3:53am
"i took apart a silo generator and moved the 8 pieces to my base, but i cant place it?

I have put all pieces on the floor where i want to place it, and have piece 1/8 in my inventory but the placement is red and cannot place.

what am i doin wrong?"

Most likely it is access to all 8 pieces, not standing in the area of placement, and all squares being accessible at the same time. I find this is the case if I place it too close to a wall or another object is in the square.