Total War: WARHAMMER III

Total War: WARHAMMER III

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Prepared Spells: High Elf submod
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166.303 KB
3 Jan @ 10:40am
2 Feb @ 6:04am
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Prepared Spells: High Elf submod

Description
At its core this mod lets you pick and choose what spells you want for Teclis and Alarielle while Archmages and Eltharion are able to learn a few spells from any lore of magic.

How it works

Archmages (3 slots, 4 for high mages), Teclis (6 slots), Alarielle (6 slots) and Eltharion (2 slots) have been assigned a maximum number of spell slots and available lores of magic.
Archmages and Eltharion can select one additional lore (other than the one they already know).
Alarielle can learn 6 spells from lore of life, light and high.
Teclis can learn 6 spells from any lore.

At the start of the campaign Teclis and Alarielle will be restricted to just 1 of their available lores of magic.
Skill points will increase this limit to where you can select as per above.

Lords gain 1 spell slot every 10 levels up to their maximum.
You cannot respec once you have committed to a lore. However, resetting all skills will also clear all prepared spells and lores.
Respecing is not possible.

Character specific changes
Teclis
All spells have been removed from the skill tree and have been replaced with generic spell buffs that affect all lores of magic.
At the start of the campaign you now need to choose a lore of magic and learn a spell. At level 1 you can only learn from 1 lore of magic and there is no way to respec. Skill points will eventually add +6 lore capacity which lets you pick and choose from any lore.

Alarielle
All spells have been removed from the skill tree other than lore passives.
Arcane conduit has been replaced with Greater Arcane Conduit.
Similarly to Teclis you now need to select a spell and a lore at the start of the game.

Archmages
They are able to learn up to 3 spells from an additional lore of magic.

Eltharion
He is able to learn 2 spells additional lore of magic

Note on AI
Since the magic skills for Alarielle and Teclis have been removed the AI would not normally have access to any spells.
To get arround this, the AI will learn the vanilla spells for Teclis and Alarielle at some level thresholds. By level 16 both lords will have all of their vanilla spells assigned.

If you confederate these lords you can just spec spells as normal.

Other mods
This mod is part of my ongoing project of to port spell selection to major spell casters.
The full list of submods is listed on the "Prepared Spells: Core" mod page. (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3397634593)
9 Comments
Fumo Enjoyer 16 Apr @ 1:02am 
Pretty sure loremasters should be able to use several as well
Thorinbard 8 Apr @ 3:17pm 
Any chance of a Dark elf version? Love the mod btw.
kms87n 25 Mar @ 7:25pm 
I really need this mod. Please update. I can't enjoy the game without this mod
Roque the Rogue 16 Mar @ 6:49pm 
@Thunder
Hey, I am about to check, but I wanted to ask regardless..

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2916486416 (high elf archmage male and variants)

Is the mod compatible? that variants mod is well made, but I'm not so sure whether the new archmages variants inherited the archmage lord skill set, if not, would you be willing to patch for that mod to use prepared spells? Thank you so much.
mark2001abc 9 Mar @ 12:48am 
Totally the best mod I've seen this year, even every game included. Nice work man.
akeean 3 Feb @ 9:40am 
FYI You want to put steam workshop links without brackets touching the URL in your description, otherwise the link will break.

Very cool mod, btw.
Coquekun 17 Jan @ 10:29pm 
Sounds awesome but it doesnt work
PsychoticSoul 5 Jan @ 7:02pm 
Can Teclis be given a Cataclysm spell like the Generic Slann get? He's not Mazda level but I think he's supposed to be about as good a generic Slann.
Thunder  [author] 3 Jan @ 10:50am 
This is a reupload of the original mod with just the High Elf configs