Parking Garage Rally Circuit

Parking Garage Rally Circuit

62 ratings
Japan
   
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Tags: track
File Size
Posted
Updated
29.197 MB
3 Jan @ 1:08pm
7 May @ 7:17am
4 Change Notes ( view )

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Japan

Description
Across the Pacific Ocean, car enthusiasts all over Japan gather in parking lots. From drifting around mountains to racing on highways, these hobbyists celebrate and share their passion for cars in all forms. Based on these famous locations, this mod pack will have you racing in such areas!

Tracks Included

- Daikoku
- Touge
- Tatsumi


End of May will see the release of the final track of the Japan mod; Tomica
13 Comments
Zolton (it/her) 29 Jul @ 9:16pm 
Daikoku is basically perfect, it makes me hope to see an official expansion to the game in the future

Touge is a little bit boring, I can tell what it's going for but it doesn't feel captivating enough for how long it is, and the song is honestly a little grading too

Tatsumi has really fun level design, but some of the roads feel a little too thin and I got lost a couple times due to a lack of appropriately placed arrow barriers

Overall I am happy to have a vanilla-ish map pack to enjoy even if small, hope you find the ambition to update it again in the future :btd6thumbsup:
Dermii3D 4 Jul @ 2:56am 
Fun tracks :D
Unfortunately, I encountered an issue where the geometry would become invisible when using the “Arcade” or “Saturn” LOD setting. Also, the preview in the track selection is sometimes invisible. There were a few very nasty sharp turns on a couple of tracks where it's not immediately obvious which way to steer :/ Perhaps a few directional signs could be added. Maybe it would also be possible to add a record time with a gold medal like some other custom tracks like “Pirate Cove” did. Apart from that, i really had a lot of fun with these race tracks!
Nugget 5 May @ 2:01pm 
Love these hope you add the other 2 tracks eventually
juggermeat 19 Feb @ 1:13am 
Awesome! I had a lot of fun with these, especially Touge. Thank you.
Yung Radish 30 Jan @ 10:59am 
Both super solid tracks, looking forward to the rest!
G-G-G-GAMERSHOT 28 Jan @ 9:31am 
it would be cool for one course to make you have to the whole togue sections legit, the boost stacks would make that very interesting
WindyMan 27 Jan @ 9:54pm 
Fun! A few things:

Daikoku:

Some more wayfinding/arrows/barriers would be helpful. The first turn needs to make it obvious to skip the lane since it took me two tries before realizing the first CP was a further lane over! Also, an arrow or barrier by the jump would make it more assuring that's the way to go.

Touge:

Awesome track! But there are three very obvious cuts. The first bypasses a big section of track after the third (?) checkpoint by jumping across the grass. Same deal with the two switchback sections before the end. Although, there's clearly a missing rail so that one at least looks intentional?

Also, I found myself under the track surface a few times: Coming out of the tunnel before CP2, and after cutting the last switchback before the start/finish parking lot) due to bumpy grass/ground next to the road surface. It made my car go under the road instead of up on top of it if coming in from the side.

Looking forward to the other tracks, thanks!
Yiggly 23 Jan @ 5:27pm 
Great tracks, Touge is sooo fun! Really lets you loose on a long winding track in a way the main game never does! I can't wait for the gold cup times to be added so I can hear victory music instead of the failure theme when I finish lmao
Yiggly 23 Jan @ 5:26pm 
If you have the problem where everything keeps popping in and out of existance, go to your visuals settings and change render distance to "PC port (infinite)".
paul 21 Jan @ 4:00pm 
Everything keeps disappearing and reappearing