Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.battlemetrics.com/servers/arma3/13795153
I have the same problem, you have to leave the .bikey in the keys folder and the private.bikey is for you and only you and don't give it to anyone else If you don't do this then the servers can't use the map because they can't verify the key
Yet one note about Svalbard. In description you call the map 500x500 km. Just noticed it's actually about 1700 km x ???? km. (Maybe 1700 x 1100?)
I didn't get the North - South distance, as the game crashed when I moved the editor cam to SW corner of the map. Lack of memory was reported by the system - that was what happened even if my rig is pretty heavy. So, now I'm wondering, what do actually mean by saying the map is 500x500? It seems to be a lot bigger.
For comparison Gossi desert map real dimensions are about 280 km x 180 km, while the area meant to be playable is about 80x80 km - and the map runs just fine. While being large, Gossi total area is only about 2,7 % of Svalbard with 1700x1100 km = 1 870 000 km2 area.
Maybe just making the "marginal" not so wide around the landmass could have save the area for the ground troops too. But... I understand your desire for a large, open sea around the land.