DayZ
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Raman
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Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
4.779 GB
5 Jan @ 6:39am
16 Jul @ 6:29am
18 Change Notes ( view )

Subscribe to download
Raman

Description
Join the Official Discord to share your experience,
screenshots, videos, place suggestions, report issues and errors.
Discord: https://discord.gg/K2Me9qzj4e

SUPPORT ME----------------------------------------
Do you like my projects that I work?
Maybe supporting me on my future projects!
Donated money goes towards keeping my hardware up.

http://paypal.me/CypeRevenge

Thank you!


Description----------------------------------------------------------------------------------
Raman ist a Hilly landscape and relatively developed region,
Raman is one of the largest Islands in the GreenSea.
Hilly inland and much inhabited Landscape with several larger Cities,
most of the Villages on Inland are quite small, most of the inhabitants lived in the Big cities until the DayZ .
As a result, most of the larger Settlements are located near the sea.
Flightime from Chernarusregion was only 2 Hours, a Mediterranean climate with cold nights in the hills once made this island as a tourist hotspot.
Before the so-called day, the area was populated by two language groups,
people of Arabic origin from Takistan and also many young people who moved here from Chernarus to build a new life for themselves.
Hikers often went missing in the hills and their remains were found years later...

ServerSettings:
Enable "enableCfgGameplayFile = 1;" on your serverDZ.cfg,
Temperaturesettings: January=cold July=Hot.
Find a Month on your Server with your desired Temperature to Play.
BIG MAP needs Big Machines with more RAM!

Questions:
Where i can find the Missionfiles?
on my github: https://github.com/CypeR79/DayZ-Projects

There are less loot on Map?
you can use the Vanilla types.xml what you find in mission folder,
or you use a types.xml with boosted loot.
DL it under my Github
https://github.com/CypeR79/DayZ-Projects

Can I change the CE files, is that allowed?
Yes you can change the CE Files as you like it?

Where i can find the CEFiles for Economy Editor?
Here you can find the files:
https://github.com/CypeR79/DayZ-Projects

Is it allowed to publish my modified CE files on Steam?
No please use it only on your Server.

Can i place Buildigns on the Map with Editor for my Server?
Yes sure you can place Buildings around the Map for use on your Server.

Can i copy one of the Raman pbo´s in my Mod and rerelease it on Steam?
No adding my pbo´s on your Mod an rerelease it on Steam are not Allowed!

Can you help me with my Map or creating one for my Community?
This question comes up again and again, no, I don't have time for that.

Can I have the source files from Raman for the Terrain Builder?
No!

Raman Topographymap to DL:
https://drive.google.com/file/d/19HWbBDylrBSRiOSg3NwozEKvG6h9sJrk/view?usp=sharing

Special Thanks:
Lodu he created the Palm Vegetation, orignally for FOW Mod on A3, proud to be a Part of it.
My Discordfriend Flakster for Help
Special Thanks to Helkhiana for Lighthouse script.
rampagegranny78 for types.xml
Opteryx for the Buildings
I have certainly forgotten some of them....
My Testingteam and all Guys who have Supported me to creating this Map for DayZ!

Licence:
All rights reserved.
Author grants you, as the enduser, a personal right to download, install and play with the Terrain.
This right does NOT include the possibilities to reverse engineer or even abuse content of the Terrain addon in your own addons, games, game content or missions (scripts).
Author can not be made responsible for ANY damage that could occur from the use of the addon.
This Terrain addon is for entertainment purposes only.
Any military or commercial use is strictly prohibited.
You are NOT allowed to exploit, redistribute and/or modify the Terrain.
You may use the Terrain addon in conjunction with the game "DayZ" by BIS in its original form only.
If you want to use the Custom Objects addons in your own addons or new game, you have to get written permission from the author.
"Terrain and *.pbo files supplied with it need to have original .bisign files attached and no modification or reverse-engineeering is allowed.
Terrain are forbidden to be used on servers that require donations, unless those donations are merely covering the running costs of the actual server
(donations/payments must not be over $1.500 per year).
If donations or other payments are made for in-game services that improve player gameplay or favorize paying players in comparison with other non-paying players,
those Terrain and accompanying addons (*.pbo) are NOT allowed to be used.
Any mistreatment of these rules stated here by an individual or group can and will be prosecuted by a legal team.
Expressly, for Terrain/addons use with "life" mods and TCs (Total Conversion mods) you need a prior written permission by the author."

Originally Arma2 Objects Released from BIS under the ADPL-SA Licence.
https://www.bohemia.net/community/licenses/arma-and-dayz-public-license-share-alike-adpl-sa

HAPPY EXPLORING AND SURVIVING!
Popular Discussions View All (2)
0
16 Jul @ 6:40am
Setting up the Sandstorm
CypeRevenge
0
3 Mar @ 8:53am
Lootspawn on Map
CypeRevenge
22 Comments
CypeRevenge  [author] 16 Jul @ 7:56am 
You asked for it and here it is!
CicatrizEnLaMatriX 30 Jun @ 11:37am 
I hope we have Raman with Sandstorm.........
UnvaxedSavage 27 May @ 10:34pm 
man sandstorm would be dope, even if u just make it optional :O
CypeRevenge  [author] 27 May @ 8:09am 
maybe...
来啦老弟 26 May @ 8:15pm 
I hope there will be a sandstorm
CypeRevenge  [author] 26 May @ 7:53am 
@Idaho 32.768x32.768 Km you can calculate it...
@JmB i know was reported, inside are two .pbo with the same p3ds inside maybe this is the reason. The Game are loading two times the same pbo.
JmB 22 May @ 8:50pm 
Hello, good job ! but i use MapLink and Takistan & Raman don't works together, sadly
Idaho 21 May @ 7:52am 
What's the square km. for this map?
Type-O 11 May @ 11:03am 
i added this map to my server and it keeps crashing , some thing to do with dump files anyone have any idea ?
Blue 10 May @ 2:00pm 
@Hoadrbua
Its best to create spawns for them around buildings in the map- You'll probably have to use vanilla buildings though, unless you can find modded classnames

\/ Use this \/

https://github.com/ravmustang/DayZ_SA_ClassName_Dump