Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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TD Campaign "Awakening" - [Sentinel] - GDI9
   
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GameType: TD
File Size
Posted
Updated
1.085 MB
5 Jan @ 9:16am
2 Jun @ 1:40pm
2 Change Notes ( view )

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TD Campaign "Awakening" - [Sentinel] - GDI9

Description
You've done a great job with the Orcas Commander, but we have a problem.
We wanted to delay our assault on Niger, an important center of Nod operations. However, local authorities in the town of Koureya, who were our informants, called on us for help following the discovery of their betrayal by Nod.
Get there and act quickly: don't let the nod destroy a single building in their base.
You will be outnumbered, be careful, Nod has many sub-factions in this region, including the Black Hand!

Sheppard, out.

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Follow "Awakening" TD campaigns maps releases on discord : https://discord.gg/vBZ7xfQDAU

Awakening is a set of missions created by Claven, which takes place approximately 6 months after the destruction of the NoD temple.

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Update 02/06/2025
-Changed win conditions to trigger on every production/defensive ennemy structures destroyed (excluded SAM sites)
-Changed rampage timer to be more appropriates on ennemy attacks.
Missions are released one per one, get more on discord, or search "Awakening" in steam workshop.
Don't hesitate to comment if you notice a bug or have suggestions!

Please don't forget to rate it, it would help ! If you like, i'll do a lot more.
4 Comments
Vvolf 23 Apr @ 4:02pm 
Best mission so far! Great to see the different Nod factions: Red are the Black Guard, Green are the Tiberium Toxin soldiers, and the gray are regular Nod. Definitely a challenge. It would be more fun if the MRLS is available along with more infantry waves

Great campaign!
Claven  [author] 19 Mar @ 5:53am 
Nice job !
This is kind of a wrestling, and no there is no weaknesses, the strategy is to get use of blue forces to help you vs the north east, but you can take this mission differently !
Seems there is a victory condition problem here too !
Chopsuey 17 Mar @ 1:24am 
Played on normal. Basically a 2v3, so can't play this one too defensively. Started off building 3 refineries with 4 harvesters. Blue base can hold their own for a bit initially, but eventually will need your tanks to supplement their northern defense. After clearing north eastern sam site with the tanks I started with, I then built a lot of helipads and rushed top right's construction yard with tons of orcas. Once you can clear out top right, it gets easier and then you only really need to worry about top left and their flame tanks.
Pinchy 9 Mar @ 9:04pm 
Some really hardened bases in this one with no land weakness. I feel this one could of used Advanced Guard towers to reduce the defensive upkeep that was heavy on maintenance

It also didn't end when I cleared the map, the airstrike was given this time at least