Sea Power

Sea Power

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Object Type: Submarine
Alignment: NATO
File Size
Posted
Updated
312.740 KB
6 Jan @ 3:33am
6 Jan @ 5:19pm
3 Change Notes ( view )

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Last ★ Resort

In 1 collection by Turfy²
Turfy's Sea Power Operations
3 items
Description

Description
This is a homage to the show of the same name, the mission roughly covers the events of the first couple episodes, though changes and exaggerations have been made for gameplay purposes. Most notable of which, due to lack of vessels, USS Colorado has been replaced with USS Franklin, and USS Illinois has been replaced by USS Louisville. Also do to the nature of the show you'll be playing as the US Navy not the Rebels, i couldn't think of a way to reverse the situation and still make it interesting to play. The difficulty of this mission comes form the situation not the actual vessel match up.

THIS IS THE NORMAL VERSION
LITE Version with less units & less required mods: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3402335037


Operation Briefing
A boomer has gone rogue and captured the NATO Early Warning Station on the island of Sainte Marina. They have already fired one nuke on the US and have threatened to fire the rest of their arsenal at any nation that enters within 200nm of the island. Your job is to hunt them down and kill your brothers to protect your country. First half of the mission is sub focused, second half is carrier plane focused.

THIS IS A STEALTH MISSION, IF YOU GET DETECTED YOU FAIL! ALSO TIME ACCELERATION IS YOUR FRIEND!
(NOTE: detection in this case is confirmed identification of your vessel, they can still hear you, search for you, even shoot at you knowing your not supposed to be there.)


Questions & Answers
Q: How to lose the mission?
A: The mission will end as a failure if your sub or surface vessels are detected for the first part of the mission. In the 2nd part, after the Franklin has been destroyed, detection will not result in failure only destruction will.
(NOTE: detection in this case is confirmed identification of your vessel, they can still hear you and search for you, even shoot at you knowing your not supposed to be there.)

Q: How to win the mission?
A: first locate & destroy the Franklin, then destroy the NATO Early Warning Station on the island to finish the mission.

Q: Why cant i see the Arleigh Burke's?
A: Anchor Chain requires some manual set up, subscribing to it on steam workshop is not enough on its own to make it function. Anchor Chain is needed to add modded vessel models to the game. instructions on how to install it & set it up can be found in the the Arleigh-Burke's mod page.

Mission Variation
- 50% chance of spawning +1 hostile Pakistan sub
- 50% chance of spawning +1 hostile extra T43
- 50% chance of spawning +1 hostile armed fishing boat


8 Comments
Stealth17 28 Mar @ 1:18am 
Must have been my mistake. Got it to work now :). Video coming soon.
Turfy²  [author] 26 Mar @ 2:54pm 
odd, just tested the workshop verison & it seems to be workin fine. most of the ships in this mission are modded though, so maybe you forgot to have sealifter & ancorchain or another mod in the list was causing a conflict. love your vids btw
Stealth17 26 Mar @ 2:02am 
Sadly the mission seems broken. When I load in I don't have any units.
Redshirt 29 Jan @ 5:23pm 
Ah, the good ole days of television when Stargate Universe and Last Resort decided that Captains couldn't keep their peepers in their pants w/ a random Lieutenant. Well done mod, btw.
Hugh-Jassoul 8 Jan @ 2:16pm 
Nice. I really liked this show when it was on.
baxter.bj 6 Jan @ 5:35pm 
Cheers Friend
Turfy²  [author] 6 Jan @ 5:21pm 
lol yea my bad uploaded the wrong mission by mistake, should be good now
baxter.bj 6 Jan @ 5:06pm 
Not Working, as you have put the Mission "Wings over Nam (NATO " intro this folder?