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Gestatable Apocriton ~Balanced ver.~
   
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Mod, 1.4, 1.5, 1.6
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264.812 KB
7 Jan @ 12:22am
17 Jul @ 11:05pm
9 Change Notes ( view )
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Gestatable Apocriton ~Balanced ver.~

Description
Well-balanced gestatable apocriton is now coming in rimworld.

This mod consists of some parts of two mods, Gestatable Apocriton and Resurrect Enemy Mechanoids. In addition, balanced feature I created.

The feature of resurrecting enemy corpse through mech gestator is not included.

Those two mods are incompatible with this mod due to overlap.



Feature:

・Gestatable apocriton is added to large mech gestator recipe via unlocking ultra mechtech.
Cost: Steel*200, Plasteel*250, Advanced component*4, Signal chip*3, Powerfocus chip*2, Nanostructuring chip*1, High subcore*1
---From Gestatable Apocriton.


・Hate Aura doesn't affect its allies.
・Resurrect Mech can be used by the player. The mod assigns the resurrected mechs to the mechanitor of the Apocriton, if the mechanitor doesn't have enough bandwidth, the resurrected mechs become uncontrollable.
Resurrect Mech slowly recharges over time (2 charges per day, up to 30), it only affects your colony mechs.
---From Resurrect Enemy Mechanoids.



New balanced feature:

・Resurrected mech will get overcharged hediff, which buffs the mech up a bit. But in 1 or 2 days, they will die due to severely damaged its core. When they died with the hediff, new hediff called overcharged corpse is added. This hediff simply prevents the mech from getting resurrected, so mech can only be resurrected one time in a row. But if the mech get resurrected through mech gestator, the overcharged corpse hediff will get removed.
・Apocriton now gets 2 charges per 1 day. And also, "apocriton core" which is extracted from any subcores through subcore encoder, needs to be hauled to apocriton in order to regenerate the charge. 1 charge costs 3 apocriton core.
There are 3 recipes: basic subcore produces 1, standard subcore produces 2, high subcore produces 3 apocriton core.
・Update: Now allied apocriton can resurrect enemy mech, but after some time they will die as well and their corpse will back to enemy mech corpse. Thus you can't resurrect it through mech gestator either.
・Update: With VME installed, Ideology mechanics is available in the mod settings. Enable this to make apocriton being controllable only if overseer's Ideology has Mechanoid supremacy. Also, even colonists without the meme will be suffered by its hatred. (This feature is added because I should consider why apocriton can't be createed in vanilla.)
・Update: With Reinforced Mechanoid 2 (Continued) and VME installed, apocriton can be controlled properly by the gestalt engine.

Compatibility:

・Reinforced Mechanoid 2 (Continued)
・Vanilla Ideology Expanded - Memes and Structures

Others:

・Rimworld is owned by Tynan Sylvester.
・If either author of two mods ask me to delete this mod, I will do it.



12 Comments
Joeythedudeguy 13 Jun @ 6:27pm 
Nevermind I figured it out
Joeythedudeguy 13 Jun @ 1:50pm 
My Apocriton wont recharge for some reason, it just immediately walks off of the recharger then goes dormant on the floor next to it no matter how many times I try to put it in a recharger
The Blind One 5 Apr @ 4:28am 
Pretty neat,

does this prevent the AI mechs from resurrect spam too? I don't mind them resurrecting their allies once but infinitely? It's stupid.
Veltaris 24 Mar @ 10:29am 
Thanks!
Eclair  [author] 23 Mar @ 9:55am 
Now it's compatible with workqueen mod. Also, added ideology mechanics only if VME installed. Turn it off if you don't need it.
DarlanMaz 23 Mar @ 9:54am 
"compatible with workqueen mod" Now my mechanoid gameplay will be even better
Veltaris 13 Jan @ 2:09pm 
Hey there, creator of [AV] Workqueen here.
Wanted to link this mod to the steampage of [AV] Mechanoid orbital traders and just realized that its incompatibile with my workqueen mod :(

The part which makes it incompatible is your xml patch which replaces the 'giverclass from the def HaulToCarrier' to 'ResurrectMechEX.WorkGiver_HaulResourcesToCarrier'.
So every other mod which harmony patches this class is incompatible with your mod, as that harmony patch will never run in the first place.

Gonna mark them as incompatible for now, should you change it feel free to hit me up :)

Otherwise this mod looks promising!
[CL] Zalgo 13 Jan @ 1:56am 
@fluff Huh I was wondering why my work queen wasn't refilling.
Fluffolio 11 Jan @ 5:37am 
Btw this mod is incompatiable with AV workqueen as it breaks workqueen's ability to refill steel
queenelise9830 10 Jan @ 4:31pm 
I needed this! Resurrect enemy mechs was always too OP, but I hated Apocriton being enemy only.