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EXORevamp- Part 3.1
   
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7 Jan @ 7:16pm
14 Feb @ 6:36am
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EXORevamp- Part 3.1

In 1 collection by animationfan13
Animationfan13's Exoplanet and Star Mods
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Description
1 out of 4-5 Parts all a part of Part 3.

I made these into seperate subparts instead of one because that would take longer than how long it took to make Exorevamp part 2, anyways, this revamps Gliese 667 C, Gliese 876, Upsilon Andromedae, and TOI-849 b to look more like artist's impressions somewhat :D HD 40307 g was also planned but I didn't really think I could finish it yet and will save it for later. sorry :(

Some parts taken from Artist-rendition accurate exoplanets by kham132,
if he wants me to take his parts down, will do.

Part 3.2 up next.

some dwarfmoons made with jackdole's asteroid belt creator.
Popular Discussions View All (1)
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8 May @ 10:31pm
EXORevamp- part 4 idea??
Jackaro09
10 Comments
animationfan13  [author] 11 May @ 6:28am 
For wasp-12b, i got the orbit data from wikipedia and tried converting it the best j could, it may not be accurate
animationfan13  [author] 11 May @ 6:27am 
I will continue it when I get my motivation back or so if I can, but when I comeback into addons first I'll post a planet 9 addon :D
mystic 11 May @ 1:07am 
I just found out about this mod (all three current parts), you should continue it tbh, it's pretty good ngl. Just one question though, why does wasp-12 b have moons at that kind of distance?
WISE 0855 21 Mar @ 8:38pm 
I think you should add Barnard's star c, d, and e in the next part.
animationfan13  [author] 1 Feb @ 6:20am 
Exorevamp 3.2 will come out at some point, when I have the motivation to work on it, for now I have plans for other addons.
animationfan13  [author] 13 Jan @ 1:37pm 
workin on epsilon eridani revamp, may be out soon :D
animationfan13  [author] 11 Jan @ 11:44am 
someone requested it for the exorevamp addon, the best i could do was change the parameters like mass or so, and the atmosphere model to hot giant or something. I tried giving it moons but it affected the rings.
OGGY 11 Jan @ 10:54am 
hey, why did u add proplyd it was already in the vanilla game or im tweaking
animationfan13  [author] 7 Jan @ 7:21pm 
I couldnt use an actual picture because it had too much mb
animationfan13  [author] 7 Jan @ 7:19pm 
dont mind the gj 667 picture, it doesn't look fully like that in game, kham132 tried to make gliese 667 cc's surface though like the picture shown though.