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Getting lost in this way should be the main value such mods provide.
funnycam indeed works in the water, but you still use vanilla swimming controls, so it is disorienting in a bad way and also you always know where the right/left/up/down is, which defeats the purpose of this camera in the first place.
you think you could make water camera but with better controls than in funnycam?
Hook.Add("think", "adjustcam", function()
if Character.Controlled ~= nil then
local isRagdolledOrUnconscious = Character.Controlled.IsRagdolled or Character.Controlled.IsUnconscious
local rot = 0
if isRagdolledOrUnconscious then
rot = Character.Controlled.AnimController.getLimb(config.limb).Rotation
end
if isRagdolledOrUnconscious then
smooth = smooth + (rot - smooth) * 0.15
else
smooth = smooth * 0.8
end
Screen.Selected.Cam.Rotation = smooth
end
end)
Of course, this is just a recommendation, but it would make the mod much more playable.