Conquest of Elysium 5

Conquest of Elysium 5

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Realm of Khorne
   
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File Size
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1.024 MB
11 Jan @ 3:15pm
22 Mar @ 11:36am
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Realm of Khorne

In 3 collections by Vorochi
Vorochi Warhammer 40k Mods
17 items
Vorochi Warhammer Mods (Music versions)
11 items
Vorochi Multiplayer 40k Mods
11 items
Description
Search Tags: Warhammer 40k, Warhammer Fantasy, Age of Sigmar, Daemons, Khorne, Chaos, Inferno

This mod swaps the denizens of Inferno for the daemonic hordes of Khorne, as well as exchanging Mad Cultists for khornate ritualists- still perfectly capable of releasing daemonic armies into Elysium. The daemons retain all apocalypse-related abilities, and may prove far more deadly- or perhaps an easier challenge, depending upon one's forces.

Unlike the Realm of Tzeentch and Realm of Nurgle, this mod does not have any requirements.

The Khorne Daemon sprites were created by Sombre, who can be found at their Dominions 6 Warhammer Fantasy modpack: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3082462648&searchtext=warhammer

Though nobody in particular asked, I recently opened a Ko-Fi account- in case anyone wants to financially support my work, or to commission sprites and the like for their own projects:
https://ko-fi.com/vorochi

Discord server for this mod pack, intended for community discussion, multiplayer game hosting, as well as general news updates about the mods:
https://discord.gg/fE6sF89n44
8 Comments
Vorochi  [author] 28 Jan @ 4:30pm 
Yes, they are. They swap entirely different planes, so they shouldn’t cause any direct conflicts.
Pandemonium 28 Jan @ 3:03pm 
Are your different chaos realm mods compatible with eachother?
Lostxenomorfo 26 Jan @ 3:57pm 
Ahh I see, all good, thanks for answering!
Vorochi  [author] 26 Jan @ 9:38am 
No particular estimate, I’m afraid. I’m currently working on a fairly major update to Death Guard, and Tyranids will likely be updated afterwards.
Lostxenomorfo 26 Jan @ 8:21am 
Sorry to annoy, Any estimated time till the World Eaters mod? I'm really hyped up for them
Vorochi  [author] 11 Jan @ 5:45pm 
The only effect it will have on Demonologist is preventing them from summoning Demon Lords, as they have been replaced with Bloodthirsters.
Vorochi  [author] 11 Jan @ 5:44pm 
There aren't any classes in this mod, it exclusively swaps out neutrals.
Doppelganger 11 Jan @ 5:43pm 
thanks. so I have activated the mod but when I start the game there is no new class. am I supposed to be the "demonologist"?