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tModLoader

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Specializations
   
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
71.359 KB
12 Jan @ 6:20am
12 Jan @ 6:45am
2 Change Notes ( view )

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Specializations

Description
Specializations adds more options to the hardmode metal equipment to fill neglected niches in weapon progression.

What Specializations offers:
* 16 new guns
* 8 new rapiers (with lite new mechanics!)
* 8 new throwing weapons

Changelog:

v0.5.1:
+ Updated to Terraria 1.4.4
* Update thumbnail
* Rebalanced all weapons
* Removed throwing helmets, merged throwing weapons into ranged
* Reworked some weapon mechanics

v0.4:
+ Added 8 new throwing weapons
+ Cobalt Rapier gives swiftness on hit
+ Mythril Rapier gives sharpness on hit
* Fixed bug where Rapier Bleed debuff lasts forever on NPCs

v0.3:
* First public release
* Fixed bug where mythril weapons could be made on a normal anvil
+ Added throwing armor helmets



Credits:
winggar - mod creator
Aubritor - additional art

all of this is possible thanks to

blushiemagic - TModloader

Issues can be reported on github: https://github.com/benjaminiserman/Specializations
Originally posted by tModLoader Specializations:
Developed By winggar
21 Comments
louieLT 1 Mar @ 3:49pm 
The throwing weapons are underpowered
winggar  [author] 27 Feb @ 6:49pm 
@riley_ that's a good idea. I'm busy with other things at the moment but I'll put this on the to-do list
@wyyyyyy sure, feel free to send a PR
@ClayWarTheOne appreciate it! yeah the sprites are old. I might do a retexture at some point
@Angel_Enriq I'm not familiar with the mod you're referring to. If you can point it out for me I'll look into it
Angel_Enriq 30 Jan @ 12:53pm 
bastante util, aunque, nose nada del modding ni programación, pero con el mod que añade la mecánica de recargar armas, me gustaría que estuviera un poco mas realista el tiempo de recarga
ClayWarTheOne 26 Jan @ 1:07pm 
This is very fun I love the weapon types I just wish the sprites were a bit better but good job
wyyyyyyyyy 21 Jan @ 8:48pm 
Can I translate the Chinese version?
CheeseNachos 21 Jan @ 9:40am 
класс
riley_ 20 Jan @ 8:53am 
can you add summoner helmets to them? hallowed is the only one that has a summoner helmet
winggar  [author] 19 Jan @ 11:09pm 
@76561198973734772
I used to provide throwing armors too, but those were removed in 1.4 with the removal of the throwing class. So yes, at this point this is just a weapons mod.

@Slime In A Box
I'm not sure how to differentiate flamethrowers well enough to warrant adding them.
winggar  [author] 19 Jan @ 11:06pm 
@RECON "Mako"
Oo possibly! Darts are certainly underutilized. Will keep that in mind :)

@sapphirephly
Yup this is a port of an *old* mod of mine

@Molten Sh4dow
I tried to design this similar to the philosophy around the hardmode armors. Palladium and Orichalcum armors armors are both useful side-grades to Titanium. I've tried to make all of the provided weapons interesting side-grades to each other similarly, though higher tier ores due tend to be slightly higher tier weapons.
Kasamio 18 Jan @ 6:01am 
I think it's good:steamthumbsup: