RimWorld

RimWorld

34 ratings
Slaves Aren't People (Unofficial)
   
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Mod, 1.5
File Size
Posted
Updated
549.719 KB
12 Jan @ 3:01pm
17 Jan @ 7:07pm
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Slaves Aren't People (Unofficial)

Description
Unofficial update to Slaves Aren't People because I wanted to do a slave playthrough.

The original mod is this one https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2897601862

Pretty please Mlie use this update to add it to your collection more easily.

If anyone know how to make slaves consume less tps I am willing to try to implement too.

This does not have prepare for combat or combat readiness check compatibility because I don't use them. I play mostly vanilla and didn't want to fix bugs related to other mods.
9 Comments
Arky  [author] 19 Jul @ 8:08pm 
Guys I redid the code because things changed a lot since 1.4. I basically had to rewrite everything so I uploaded it as 'Slaves Are Furniture' https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3522135747

Also, check the mod Slower Pawn Tick Rate, and check the tickmark for slaves. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3524116050
The Bard of Hearts 19 Jul @ 3:01pm 
Glad its still being worked on. Thanks for the mod work. Anxiously waiting.
Arky  [author] 10 Jun @ 6:29pm 
I will be busy until september. But I may update this then with the new DLC. Although 100 wealth is like nothing on raids compared to a pawn value in raid points.
HolyRedEye 26 Apr @ 9:21am 
Notices it increased my wealth 60-100 when using it ? even when i put them as treat slaves as prisoners it increased my wealth more than the other options by 100-150
Arky  [author] 17 Jan @ 6:49pm 
Oh shit, thank you. The last thing I fixed was related to that and I forgot to click the button to not copy
sidfu1 16 Jan @ 9:12pm 
fyi you accdently included the UnityEngine.CoreModule dll.
Vexacuz 16 Jan @ 7:35pm 
Outstanding
StormFather 15 Jan @ 2:53am 
The most rimworld titled mod, love it.
HIM 12 Jan @ 6:05pm 
ty