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Kislev especially suffers from it, however I will say that this does somewhat affect the difficulty of the game for the player as you no longer really have to pay attention to your ranged units aside from making sure they're moving if they're engaged in a fight.
It's very minor and honestly I don't think affects it to much, but I definitely see Newer players relying on this more than actual skill.
And you are clearly more knowledgeable in this topic than i could ever be!
"Missile Troops - Melee Fix" uses some lower values than "Stop Idling - Improved units reaction speed", but not by much and they are almost the same, so by using the first mod means that fewer units needs to be in combat before they react.
What do you mean with the lower values?
thanks in advance!
"Missile Troops - Melee Fix" on the other hand uses lower values, so you might experience a slight quicker response. But the numbers are pretty close to each other, and they're both improvements over the default values.
You can use this mod above the "Stop Idling" mod, and you'll have the quicker response time, but keep the changes made to Friendly Fire and Obstruction.