Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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SirCampalots Fleet Action mod - Experimental Moderately harder
   
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Tags: Mods
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1.216 MB
14 Jan @ 4:12am
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SirCampalots Fleet Action mod - Experimental Moderately harder

Description
Experimental version of SirCampalots Fleet Action Mod which modifies Fleet Bounty missions to be only moderately harder. I made this mod because I sometimes want a star system which is a bit more easy going to move around in, but at least give me a challenge that's not as paltry as the current enemy fleet bounties can be so I still have a reason to be somewhat on my toes when near a bounty group area. This mod makes these groups moderately harder by adding a single properly leveled ship of the system tier to the group (so for example a level 15 star system will get a level 15 ship added to the existing group).

This mod can be safely enabled and disabled during your current playthrough, but the (really quite moderate) effects will only show up in star systems you haven't visited yet. You can disable this mod at any time, but the fleet bounty missions that the game already generated will remain. Side effect of the somewhat tougher groups is that the rewards will scale upwards a bit as well, so expect rewards to be moderately higher for fleet bounty missions.

In a way, this mod is the opposite of the SirCampalots Fleet Action Mod. Instead of going all-in, this mod is the absolute epithomy of moderate.

One thing I like that this mod does, is give the fleet bounty mission groups that consist of only like level 2 ships, some kind of a mothership. Expect fleet bounty missions to be about twice as hard (really rough estimate) as they would be without using this mod.

This is definitely not a very spectacular increase, but for people who want to have only a relatively mild increase in the strength of these groups may like the mild improvements of the strength to the enemy fleets.

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I made this mod like sometime in 2023 I thinki, but for whatever reason never uploaded it despite it being fully functional.
Since I was requested if a less extreme version of the Fleet Action Mod exists and this mod was already done, I decided to upload this variant as an experimental for people to use.

The original (and much tougher) Fleet Action Mod can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2898393505