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I had it fire on another mech and it hit it for 1 beam burn
And it seems a bit rng reliant on how many times it will hit too
Testing on a basically empty profile btw
ok so, I did some testing - the immediate impact seems to heavily damage anything, but the laser radius of the locust only seems to harm certain pawns (I'd guess flammable pawns but don't quote me on that) and I'm not sure why as the code says it's supposed to deal bomb damage
I might make a seperate mod that changes that laser to be closer to the diabulous' beam thing
Just under-powered when compared to alternatives imo
I find it does little damage for how strong it looks