Project Zomboid

Project Zomboid

81 ratings
Carry Even More! [B42] - Expanded Inventory Capacity
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
100.051 KB
15 Jan @ 8:46am
30 Mar @ 8:02pm
12 Change Notes ( view )

Subscribe to download
Carry Even More! [B42] - Expanded Inventory Capacity

Description
The updated version for B42.7 has been released. Please unsubscribe then resubscribe, enable the mod and copy-paste the zombie folder, as usual.

For some reason (perhaps, due to a Steam bug?), the update date displayed on this mod page has never changed despite more than 10 attempts (Where's my red pen?), even though the uploaded file has actually been updated.



This mod allows you to freely adjust your inventory capacity, ranging from 15 to 30,000. (Base capacity also adjustable from 5 to 10,000)

This mod does not impact game performance and can be safely added to or removed from existing save files. Changes made to the hard-coded file do not alter the vanilla game.

Note: Installing this mod requires two parts:
  1. Subscribing to the mod through the Steam Workshop (as usual)
  2. Manually installing the hard-coded mod file.

Follow the installation instructions below carefully to install the mod.



How to Install
1. Subscribe to the Mod
  • First, make sure your game version is B42, not B41, and that the game is fully closed.

  • Then, subscribe to Carry Even More! [B42] - Expanded Inventory Capacity on the Steam Workshop.

  • After restarting the game, navigate to the Mods tab, locate the mod named Carry Even More! [B42] - Expanded Inventory Capacity, and enable it.

  • If you are using the [B42/41] Customizable Containers mod (or similar mods), ensure that my mod is loaded last in the load order to properly override the other.

2. Locate the Mod Folder
In File Explorer, navigate to your Steam Workshop directory, which by default is:

C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3408066578\mods\LimitlessInventoryB42B2\42

(You may copy and paste the above path into the Windows search bar or File Explorer to quickly open it.)

3. Copy the “zombie” Folder
Within the 42 folder, locate a folder named “zombie.”
Right-click this folder and select “Copy.”

4. Find the Project Zomboid Installation Directory
Open a File Explorer window and navigate to your Project Zomboid installation folder. Typically, this can be found here:

C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid

Make sure you see an existing “zombie” folder in this directory.

5. Paste and Replace Files
Paste the “zombie” folder from Step 3 into your main Project Zomboid folder. When prompted with a warning message indicating that a file named “ItemContainer.class” already exists, choose “Replace the file in the destination.” This will overwrite the necessary file.

Note: If you are using any mods that overwrite the ItemContainer.class file, such as Customizable Containers, my hard-coded version of ItemContainer.class should replace the other. Otherwise, the maximum inventory capacity may be limited to a specific value. For example, Customizable Containers restricts the maximum inventory capacity to 1000 10,000. Since I have not seen any hardcoded versions of this class file other than Customizable Containers, and my version provides the highest limit, this approach ensures the best compatibility with other mods (if any exist).

6. Verification
Launch Project Zomboid to confirm that the updated capacity is displayed, e.g., 100 or a similar number depending on your traits, strength, or hunger, etc.

7. (Optional) Change the (Default) Capacity
By default, the mod sets the base inventory capacity to 100 and the maximum to 300. To adjust these values:
  • Modify the settings in the Vanilla Sandbox Options, or

  • Use a mod like [B42] (Change) Sandbox Options in game

After making changes, restart the game for them to take effect.


You have successfully installed Carry Even More! [B42] - Expanded Inventory Capacity. Enjoy your expanded carrying capacity!



Note: There is a conflict between this mod and the More Traits mod. However, you can use both mods together by following the instructions below:
  1. Locate the 'More Traits' folder containing the main code
    Typically, this can be found here:

    C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\1299328280\mods\More Traits\42\media\lua\client

  2. Open MoreTraits.lua using Notepad or any other text editor, and delete the following lines (lines 2719 to 2731, located near the bottom of the file) and save:
    if player:HasTrait("packmule") then player:setMaxWeightBase(muleMaxWeightbonus); ... (Details omitted due to the main page character limit.) if player:getMaxWeightBase() > 50 then player:setMaxWeightBase(50) end



    Note: There is a conflict between this mod and the Evolving Traits World mod. However, you can use both mods together by following the instructions below:
    1. Locate the 'Evolving Traits World' folder containing the main code
      Typically, this can be found here:

      C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2914075159\mods\Evolving Traits World\42\media\lua\client

    2. Open ETWTraitsLogic.lua using Notepad or any other text editor, and delete the following line (line # 88) and save:

      player:setMaxWeightBase(maxWeightBase);

    3. In the Mod Order, place my mod at the very bottom.



    Note: There is a conflict between this mod and the Simple Overhaul: Traits and Occupations (SOTO) mod. However, you can use both mods together by following the instructions below:
    1. Locate the 'Simple Overhaul: Traits and Occupations (SOTO)' folder containing the main code
      Typically, this can be found here:

      C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2840805724\mods\SimpleOverhaulTraitsAndOccupations\42\media\lua\client

    2. Open SOTOMainFile.lua using Notepad or any other text editor, and delete the following lines (line # 368 to 400) and save:

      local player = getPlayer(); if getActivatedMods():contains("AliceSPack") == true then if player:HasTrait("Metalstrongback") and player:HasTrait("StrongBack") then ... (Details omitted due to the main page character limit.) if getActivatedMods():contains("AliceSPack") == false then if player:HasTrait("StrongBack") then player:setMaxWeightBase(9); elseif player:HasTrait("WeakBack") then player:setMaxWeightBase(7); else player:setMaxWeightBase(8); end end

    3. In the Mod Order, place my mod at the very bottom.



    Note: The Java mod included in my mod file isn't compatible with the Capacity Limit Bypass and can't be used with the Customizable Containers mod, and I won't be updating someone else's work.




    Workshop ID: 3408066578
    Mod ID: LimitlessInventoryB42B2
    Mod ID: LimitlessInventoryB42B2
148 Comments
sallard914 17 Jul @ 1:09pm 
bleh, nevertmind this mod guys, get this "carry more weight [infinite inventory capacity]" mod instead. it's a craftable belt that's actually working without this downloadable nonsense (reduce all weight to zero)
Quaxbo 7 Jul @ 1:37pm 
Hallo i have the error mesage: Exception thrown
java.lang.RuntimeException: Object tried to call nil in getSoundName at KahluaUtil.fail(KahluaUtil.java:100) when ever i pick up a item all other works fine
daniel_pace 20 Jun @ 6:12am 
This needs an update. The hard file breaks crafting
sallard914 17 Jun @ 6:40pm 
to get 100, just get the mod (you still have to make the setting in the sandbox options). if it still doesnt work, then install the hard file here - try it please, and be prepared to rage lol, then uninstall and reinstall the game but leave the mod there, that did the trick for me. There's still some error message here and there but it's quite tolerable. In any case, you'll have to make a new character each time.
prescko 16 Jun @ 2:43am 
Go 42.9 please?
prescko 15 Jun @ 7:30pm 
It's a pity but for some reason I can remove the limit to 100 but with the mod I can't set myself 100 I can only with More tratis Edit the base weight in then everything works
sallard914 15 Jun @ 5:43pm 
Well this worked out fine until 42.9, where your hard file crashed all crafting and context menu (could'nt even make my character smoke lol), Still even without the hard file carrying 100 is better than 20. thanks
prescko 13 Jun @ 8:27am 
At first everything is fine, but a short time passes and I have 22kg instead of 60 as I put on.
CaGe666 10 Jun @ 11:41am 
thx btw @flexible games. dont need to start a new game. just wished i found your comment earlier, could have saved me like 3h of figuring out what broke the save file
CaGe666 10 Jun @ 11:39am 
what fix ? with flexible games file it works. even after converting a save file from 42.8 to 42.9.