Total War: WARHAMMER III

Total War: WARHAMMER III

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Azvar, Tzeentch Legendary Lord
   
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Tags: mod
File Size
Posted
Updated
1.020 MB
17 Jan @ 4:15am
22 Jan @ 11:03am
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Azvar, Tzeentch Legendary Lord

Description
Sword and shield Tzeentch Legendary lord based around armored infantry and cavalry armies with custom skills and items with a few spells. Recruit-able at the start of a Tzeentch faction campaign.
Playable with minor factions (recommended).

He is currently balanced around not being in the same faction as Kairos (due to Changing of Ways cooldowns), and being very strong late game.

Compatible with Mixu mods and The Old World mod.

Note that the animations change for Archaon as well, but that shouldn't cause any issues as they are not in the same faction (just disable the mod if you want to play Archaon with his original colors).

If you encounter the Equipment Lost bug (should not happen), here are console commands to readd the items:

item azvar_weapon
item azvar_armour
item azvar_talisman
item azvar_enchanted_item
item azvar_arcane_item

Credits to Responsible Lawyer for the animation colors.
His mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2954268329&searchtext=archaon+war

1st UPDATE 20/1/2025:
Lord added to undivided and Tzeentch WoC factions.
30 Comments
Azvar  [author] 8 Jun @ 8:26am 
@Rialas Thanks, I'll look into it.
If it causes issues for you atm, I recommend disabling it for, until I find a fix for it.
Riaias 7 Jun @ 2:16pm 
To be fair tho it saw compatible with OLD WORLD and I didn't test it with that mod. So that might be it dunno!
Riaias 7 Jun @ 2:14pm 
I can confirm that !!!!!!

For me it stops every quest battle to pop up. And it does that for the AI too. Noone has unique items.

I tested it with Immortal empires Expanded, mixer and console command. Tested it on Tyrion too!
Azvar  [author] 26 May @ 9:19am 
@Marcel Soares Are you sure the mod is cause this issue ? I didn't use anything related to Skarbrand while creating the items, The same script used for Bela'kor's sword is used for the items.
I will check it out regardless in the near future, thanks for the headsup.
Marcel Soares 24 May @ 7:51pm 
My friend, this mod is somehow messing some LL quest battles. Skarbrand for ex is not receiving his axes
Azvar  [author] 22 Apr @ 2:33pm 
@NorscanWarlord the mod does not include any visual modifications, the models are already in the game (even the sword, but you can see it in the asset editor because i adjusted the size), which is why you can't see them in the asset editor, only the RPFM, most of the work went into the skill tree, unit groups, and item effects.
NorscanWarlord 22 Apr @ 1:06pm 
mod only contains a sword, i checked in asset editor because my game was crashing on launch, character model doesn't exist :S
Sr Mendigo 1 Apr @ 12:30pm 
@Azvar You are so welcome and i should thank you for your work, sad thing that we can't have him as a faction leader, but i love your mod nevertheless. Thank you so much for your work.
Azvar  [author] 1 Apr @ 6:41am 
@Sr Mendigo Thank you, glad you like it <3
My original intent was to make him a faction leader, but you can't play him with any other mods that change the map in any drastic measure (a feature of the game engine sadly), so i made him provide strong buffs to compensate for it.
Azvar  [author] 1 Apr @ 6:39am 
@seeking_virtue I currently don't have the game installed, is the mod not working for you?
I made it in a way not to interfere with future updates.