Project Zomboid

Project Zomboid

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Alarm Syndrome
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426.377 KB
17 Jan @ 8:01pm
15 Mar @ 11:52pm
6 Change Notes ( view )

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Alarm Syndrome

Description
Overview :
Adds a feature to easily unset alarm settings on Digital Watches and Alarm Clocks.
Confirmed to work with Build 41/42.

Features :
These features are all enabled by default.
You can toggle them enable or disable individually through the options.
  • 1. Show Icon
    • Displays an icon on items with an alarm set.
      • Alarm is set
      • Alarm is ringing
    • If no alarm is set, the icon will not be displayed.
  • 2. Show Unset Menu
    • If an alarm is set, a menu to unset the alarm will be displayed.
    • Executing this menu will unset the alarm without displaying the alarm settings panel.
    • You can also unset alarms for multiple items at once by selecting them in bulk.
  • 3. Auto Unset
    • When an item with an alarm set is obtained, the alarm will automatically be unset.
    • Automatic unsetting only occurs when the item is moved into your inventory or a container you are carrying.

Options :
These options are available with Mod Options in B41.
  • Show Icon : Toggles the enable/disable setting for the "Show Icon" feature.
  • Show Unset Menu : Toggles the enable/disable setting for the "Show Unset Menu" feature.
  • Auto Unset : Toggles the enable/disable setting for the "Auto Unset" feature.

Supported Mods :

Known Issues :
  • Nothing

Future plans :
  • Bug fix (if it exists)

Release Notes :
  • v1.1 - Supported Inventory Tetris, Equipment UI Mod.
  • v1.0 - New release.
    Please refer to "Change Notes" for the older history.

If you enjoy this mod and would like to support its development, you can do so through the services below. Your support helps keep me motivated and allows me to continue improving and updating the mod. All contributions will be used for development purposes, such as AI service subscriptions. [buymeacoffee.com] [ko-fi.com]

Workshop ID: 3409527910
Mod ID: P4AlarmSyndrome
Popular Discussions View All (2)
5
13 Feb @ 1:16pm
Possible Compatibility Problem
dtoxic
2
15 Mar @ 11:57pm
PINNED: Translation file here
PePePePePeil
35 Comments
Kaoeutsu 27 Feb @ 11:13am 
unfortunately it causes crashes with Inventory ReInvented, idk why
function: refreshContainer -- file: ISInventoryPane.lua line # 1455 | MOD: Inventory ReInvented
function: renderdetails -- file: ISInventoryPane.lua line # 1493 | MOD: Inventory ReInvented
function: renderdetails -- file: P4AlarmSyndrome.lua line # 275 | MOD: Alarm Syndrome
function: prerender -- file: ISInventoryPane.lua line # 1104 | MOD: Inventory ReInvented
[IX] Linarielle 25 Feb @ 12:29pm 
@kira yes i just tried it =)
FX-Kira 18 Feb @ 3:59pm 
does it work on saved games?
Їжачок 14 Feb @ 11:03am 
Its such cute icon :3
georgedorn 11 Feb @ 9:31am 
Any chance of an option that only shows the icon for currently ringing? That's the one feature I think is most missing from vanilla; the others are nice-to-have QoL features, but just being able to look at a pile of 70 watches and pick out which one is currently ringing seems realistic.

(Also might have been a thing in B41, or at least the 'stop alarm' right-click context menu worked on a stack containing a ringing alarm.)
Kaoeutsu 9 Feb @ 7:05am 
do you plan adding support for Inventory ReInvented? both Alarm Syndrome and Has Been Read are incompatible and sometimes causes crash.
pimatstudio 9 Feb @ 4:18am 
no big deal, glad you found my post useful :)
PePePePePeil  [author] 8 Feb @ 11:13pm 
@pimatstudio
I was able to reproduce it. It seems to behave strangely when equipped with gloves and the watch is worn on the right wrist. This is because I did not notice that the Equipment UI shows a special display only for the right hand. Please give us a little time to fix this, and we will consider how to counteract the problem.
PePePePePeil  [author] 8 Feb @ 4:18pm 
@pimatstudio
Thanks for the bug report, it is very possible that there is some bug in this mod since it is implemented separately for compatibility to Equipment UI. I can't reproduce it as long as I equip the glove or turn on/off the alarm normally, is there any procedure that can cause this to happen? Any detailed information would be appreciated.
pimatstudio 8 Feb @ 3:53pm 
Hello @PePePePePeil, I've found a bug that you may or may not be aware of, but yeah, here you go: https://imgur.com/a/FYJ5zKO

And thank you for your work, I'm enjoying your content :)