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"STACK TRACE
---
function: MainClimb -- file: ClimbWall.lua line # 55 | MOD: They are Climbing
function: ZombieUpdate -- file: ClimbWall.lua line # 90 | MOD: They are Climbing"
I am not sure how/why, but when a zombie is lit on fire about 300 errors immediately fire with the above and continues to rise by hundreds. Not sure if it affects gameplay yet - I'm letting them stack up - currently at 16,000..