Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Build And Battle Extras
   
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Tags: Mods
File Size
Posted
Updated
383.518 KB
19 Jan @ 4:47pm
31 Jul @ 2:03pm
15 Change Notes ( view )

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Build And Battle Extras

Description
What is this?
Adds some parts from some popular mods to the Build and Battle mode.

I made this primarily for my friends group and myself to add some things from our Career game into this specific PvP mode (which has it's own tech tree requirements and parts whitelist). I didn't feel any of these mods were going to be updated with the PvP mode in mind.

Has zero effect or issue for Career mode or anything not Build'n'Battle mode

Will likely crash if you are not also subbed and enabled ALL the pre-req mods FIRST.
IF I add mods/parts to this mod in the future you will also need the new mods/parts!


Vanilla Items
  • Changed the funds threshold of NUKES to be 2147483647 (int 32 max number!) to effectively remove them as an option. They're just too OP in BnB mode imo.
  • Added the Missing Mining Lasers as a weapon unlock
  • Increased the base price of Deck Cannons
  • Reduced the funds thresholds for Bridges and Reactors.
  • Increase the first round options by 1
  • Remove/Replaced unarmoured Roof Light and Headlight

Current Mods
Whitelisted
  • Armoured Roof Lights
  • Thrusterflame Armour
  • Kurim's Crew Quarters
  • Swefpifh's Modular Laser Bolts
  • Bridge Corridors
Purchaseable
  • SirEvan's Deck Point Defence
  • SirEvan's Engineering Bay

~~ Confirmed working post MELTDOWN update 0.30 ~~

Credits
All credits to the respective mod authors.