Project Zomboid

Project Zomboid

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Crashed Cars Reupload
   
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194.128 MB
21 Jan @ 4:53pm
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Crashed Cars Reupload

In 1 collection by Ghost of Mildred Monday
The Homies Complete Zomboid Mod Collection
270 items
Description
Reupload of the Crashed cars mod that was removed from the workshop for some reason, back so that your server/playthrough isn't broken. Will remove upon request by the Original Author. Not sure if this will work for B42 or not, I'll mark as working for both but let me know. We were using this for B41.

The old workshop # to remove for servers is: 1539281445, the ID is the same as the original so no need to modify




Workshop ID: 3412131980
Mod ID: CrashedCarsMod
20 Comments
Ghost of Mildred Monday  [author] 22 Jan @ 11:28am 
@Alabeo I've made it hidden for now and will remove when I sort out my server. Thanks for putting the original mod back up, Bunbox said it better than I could have honestly. Nobody will ever blame you for keeping a mod up if it still works with an older version of the game
CarltonBob 22 Jan @ 10:51am 
@Alabeo im glad the original is back, but that was not cool at all. do better
Alabeo 22 Jan @ 10:50am 
I don't think crashed helis and boats have anything to do with this mod, since it uses completely different lists and files.
Rha 22 Jan @ 10:48am 
Adding Alabeos original mod back to the mod list didnt fix the issue.
Rha 22 Jan @ 10:44am 
I removed the mod thinking it was gone, and since then I have had crashed helis, boats along with working ones in the spots where the cars use to be, does anyone know how to potentially revert back those crashed cars?
Odevious 22 Jan @ 8:46am 
@Alabeo Thanks for reuploading the original
BunBox 22 Jan @ 7:04am 
@Alabeo It's alright man, stress gets the better of us all sometimes.
What's important is you did the right thing after.
Alabeo 22 Jan @ 5:58am 
Yeah I'm sorry @BunBox I appreciate the kindness (unlike the russian comments there that insulted me). I'm sorry, I didn't really think it through.
BunBox 22 Jan @ 5:55am 
@Alabeo Glad to see you came to your senses man.
As someone else who also had a popular mod in the past that I then abandoned, you have to keep in mind that deleting your mods is the worst thing you can do. Even if you have no intention of updating them.

Servers can become bricked when you delete a mod, especially ones affecting the map with objects, and when you've made something as foundation as "Crashed Cars on a map" you have to keep in mind how much damage it will do when that suddenly vanishes. People can't join while it's loaded, and unloading it will totally destroy a server's map.

It's okay to have a mod that becomes broken over time, people will not get on your case for it. Just add a notice saying "This mod is no longer in development, but was functional as of B41.<version number>" and people will absolutely understand.

Thank you for relaunching the mod, saves a lot of us server operators some massive headaches.
Alabeo 22 Jan @ 3:52am 
Hey man, can you remove this? I've removed other comment but bumped this one by re-posting. I've reinstated the mod but it will not be updated beyond what is there so if it breaks, it will be broken.

I'm the original author of CrashedCars: https://i.gyazo.com/4a1f6c99acb328b33856bb4b2bc35bfe.png

I can't seem to add you to friendlist because it throws error for some stupid reason, but I wanted to thank you for giving a damn about the mod. I appreciate it. I originally didn't intend for the mod to come back but I guess its better to leave it on instead of breaking people's playthroughs.

Thank you, I appreciate you.