Parking Garage Rally Circuit

Parking Garage Rally Circuit

38 ratings
pl_upward
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110.372 MB
21 Jan @ 6:51pm
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pl_upward

Description
Team Fortress 2's Upward map as a playable track.
This map works really "well" with the game's physics.
I recommend setting your render distance to infinite.

This map isn't that good, it's mainly a test of Source engine maps.

Thanks Valve for the map and assets.
7 Comments
ChicagoTed 15 Jun @ 11:14am 
plays surprisingly well, until you try to start the next lap lol
rat eating your insulation 10 Mar @ 9:33pm 
I love Upward
Dolphin  [author] 25 Feb @ 10:06am 
It really wasn't that hard, the hardest part was adding the track path
The-Hidden-Shadow 25 Feb @ 8:50am 
A little to hard for my liking but a lot of effort seeming has gone into this to get the look and feel, and it does look and feel great, just not super fun to race on sadly. Adding in some elements to make is easy or smoother isn't going to take away from the accomplishment in my opinion.
Yung Radish 30 Jan @ 10:53am 
First off REALLY COOL I LOVE THIS
-The hairpin turn at we all dread in real TF2 is just as bad here but a fun challenge. If your coming in too hot you can turn left instead.
-the transition from end of map to starting line is rough, Is there a way to possibly "blow up" a wall and make a shifty transition into blu base for a smoother loop?
Itchy Fingers 25 Jan @ 5:03pm 
that one turn in the cliff is just as hard as pushing the payload there
keplo 22 Jan @ 8:55am 
lmao aweosme