Brotato

Brotato

Not enough ratings
must haves
   
Award
Favorite
Favorited
Unfavorite
Items (8)
DmgMeter
Created by Chillkroete
Damage meter for brotato to see damage dealt during the round. Shows damage of weapons, characters and items sorted in descending order. When more than 2 players are in the game, only the top 6 items of the list are shown....
Curse Indicator
Created by Zeerck
Shows item curse multiplier...
Improved Tooltips
Created by wl
Updated for the current version This mod modifies all tooltips to show what you actually get and useful hidden information: - Stats after modifications - Additional stats you'll gain - Turret stats - Warning about stat caps - Warning about no healing - Con...
BetterDmgNumbers
Created by blank
Tired of squinting at your screen like you're deciphering ancient runes? Say hello to BetterDmgNumbers, the Brotato Mod that gives your damage numbers a glow-up with 100% more readability! (Trust me, I measured it.) Get it now and give your eyeballs a brea...
[Update 6] Better Display
Created by RobocrafterLP
Display Levelups and creates in a better way Display Tardigrade Count Above Gold Fixed/Changed 1.2.4: — Chromium-RainbowMaterials now works Added 1.2.4: — Cusred Highlight for structure Added 1.2.3: — Custom Material Color and Transparency Added 1.2.2: — X...
Mod Options - v0.4.2
Created by dami
Adds a Mods setting menu under options This mod does nothing by itself, it only allows other mods to have their options changed current version : 0.4.1: - added compatibility with the latest ModLoader. Thanks a lot to Pasha ! - (.1) added tooltips with loc...
More UI 2
Created by Mooncake
This mod is an re-upload of the original More UI, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2983637177, as the original one is not maintained anymore. More UI is an idea of MincedMeatMole, https://steamhost.cn/steamcommunity_com/id/Mstr1212 _______________...
[GUI] DPS Prediction
Created by Bene
(Now compatible with Version 1.1) This mod predicts and displays the average DPS for all weapons and compares them with their base DPS, assuming that the weapon is used to its fullest potential. As the DPS is calculated based on hitting as many enemies as ...