MADNESS: Project Nexus

MADNESS: Project Nexus

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(OBSOLETE) Madness Ranged MadCard Fix
   
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42.950 KB
24 Jan @ 1:45pm
25 Jan @ 11:46am
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(OBSOLETE) Madness Ranged MadCard Fix

Description
UPDATE: As of 1/26/25, a patch was made for Madness Ranged, this mod is no longer required.

For some reason, the MadCard Deck Manager will not register certain custom weapons. The reason for this is beyond my ability to figure out, however this mod aims to be a temporary workaround until a fix is found, either by the mod creators themselves or MadCard. Should that happen, this mod will become redundant and likely be removed by me.

For those unaware, all this mod does is simply make it so you can add the weapons from the attached mod to MadCard lists, such as Loadouts. This in-turn allows you to create packs that feature said weapons a little bit easier. It does not add anything in-game. This mod will not function or do anything without the required mod.

All content included in the mod files, such as the weapon information and Madcards themselves do not belong to me and instead belong to the people who worked on the Madness Combat Ranged Weapons mod. Special thanks goes to fluffyboi104 for originally fixing the Melee weapons mod and indirectly teaching me how to fix.
1 Comments
Omera 25 Jan @ 1:52pm 
Nice, this should help with MCM folks.