Rain World

Rain World

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Music Triggers Fix (2025 Edition)
   
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350.207 KB
24 Jan @ 6:04pm
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Music Triggers Fix (2025 Edition)

Description
A couple of small fixes related to music and music triggers.

Quick info:
- Fixes BM_SL_SHORE (Gate To The Shoreline) not playing when entering Shoreline from Shaded Citadel
- Fixes BM_SI_STRUT (Serpentine Struts) not playing when entering Sky Islands from Farm Arrays, breaking all music events and threat music in the process

The full details:
- Changes subregion of SL_C11 to none, allowing the RegionBump in SL_B02 to play BM_SL_SHORE. (Also changed LM_C11 subregion to none, for consistency)
- Re-adds the asset for BM_SI_STRUT, which fixes the song not playing, rooms and triggers are actually unchanged

Known issues with this mod being enabled:
- MusicEvents in DevTools will show BM_SI_STRUT as the only available song unless RegionKit is also installed
- The map shows broken room connections between SL_C11 and the neighbouring rooms. The connections still function, they just don't render properly

If anyone knows how to fix these, do get in touch via Discord @maltmilkshake :)
1 Comments
VerdeBlue 24 Feb @ 5:48pm 
While I'm waiting for you to get my Discord request, the SL_C11 map position is displaced in More Slugcats, because rather than replacing the line with one without "Shoreline", your file deletes it and then MERGEs in a line meant for the non-More Slugcats map.

Here's what I do (in my own mod of fixes):
[FIND]SL_C11: 562.8417><281.4304><730.2355><917.8553><2><Shoreline
[REPLACE]SL_C11: 562.8417><281.4304><730.2355><917.8553><2><
[FIND]SL_C11: 168.1065><137.8095><488.1681><852.9338><2><Shoreline
[REPLACE]SL_C11: 168.1065><137.8095><488.1681><852.9338><2><