Half-Life 2

Half-Life 2

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Moog's Reinterpreted Pistol on Xray's Animations (2-Handed Version)
   
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type: assets
contains: materials, models, sounds
weapons: pistol, alyxgun
File Size
Posted
Updated
93.343 MB
25 Jan @ 1:10pm
31 Mar @ 1:54pm
2 Change Notes ( view )

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Moog's Reinterpreted Pistol on Xray's Animations (2-Handed Version)

In 1 collection by Professor Xray
Xray's Reanimations
6 items
Description
2-Handed version of my reanimation for moog's combine pistol, made due to popular request

Original one-handed version can be found here; install one or the other, but not both
11 Comments
biroteteny 3 Apr @ 11:35pm 
It doesn't eject shells and is incompatible with shell ejection fix.
Could Professor Xray put shell ejection in this? pls
The LAMBDA player 3 Apr @ 6:46pm 
hey this is great,i stopped playing firefight and some hl2 mods are nice
TactiFelis 31 Mar @ 2:33pm 
Excellently quick fix, thanks. The animation is now normal for the high-ready holster (point at non-hostiles) to aiming position.
TactiFelis 31 Mar @ 2:29pm 
Thanks Xray - Gonna try without the original Moog pistol mod shortly. Couldn't tell if I needed it in the description. Restarting game shortly.
Professor Xray  [author] 31 Mar @ 1:55pm 
and just posted a fix for the weird animation bug
Professor Xray  [author] 31 Mar @ 1:35pm 
Shouldn't need it; all required models and textures are already in the mod
TactiFelis 31 Mar @ 1:35pm 
Just tried the mod. The animation appears weird each time when I go "ready-up" position pointing at a civilian and is leaving the angle back to "aiming" position. The arm will float and clip into my camera quickly before returning to normal aim stance.
TactiFelis 31 Mar @ 1:30pm 
Suggest putting Moog's pistol as your mod pre-requisite item as new users could likely download just your animation without the pistol.
B0REDMΛN 2 Feb @ 9:02am 
Amazing!
Michael7291.:LLS:. 26 Jan @ 3:32pm 
Brilliant! I have been wanting a two handed version of this. Thank you Professor Xray :bms_crowbar: