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what about adding benedryl or generic antihistamines to help reduce severity? as this was generally the at home treatment for an allergic reaction in the early 1990s. major side effect being sleepiness which should be easily applicable using in game mechanics
In 1993, the EpiPen patent was owned by Survival Technology, a company in Maryland that produced "nerve gas antidote auto-injectors" for the Department of Defense, similarly named "AtroPens."
It wasn't until 1997 that a subsidiary of Merck (German multinational pharma) bought the company owning the these technologies and began to market EpiPens for widespread use.
Much of the awareness of severe allergies stems from lobbying and marketing by patent-holders to promote the sale of EpiPens to schools. Today the EpiPen has similar name-recognition to "Kleenex," but in 1993 would have been unknown.
Long story short: I'm not planning on adding EpiPens, as it would be anachronistic by about 5 years. Excellent question though, as it unearthed some interesting history and nuance about allergies in 1993.
Particularly because this mod has some powerful trait interactions with:
- Weak Stomach (+20% Allergen Poison, +10% Severity & -10% Recovery Speed)
- Slow Healer (+10% Allergen Poison, -20% Recovery Speed)
- Prone to Illness (+30% Allergen Poison, +30% Severity)
Those traits I would usually consider "free", and together give +3, +3, and +4. If you're already minmaxing, you'll be taking all of these with Peanut Allergy for a total 13 points.
However, this combination exponentially stacks Poison, such that even 1 ingredient in a meal will probably kill. That's equivalent to 1/4 jar of peanut butter. I balanced it so that under normal circumstances without those traits, it takes 2 ingredients to have a chance to die.
This is such a strong concept that would basically be perfect if you would tweak a few of the balancing :D