Sid Meier's Civilization V

Sid Meier's Civilization V

80 ratings
=National Parks=
   
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4.021 MB
26 Jan @ 9:25am
23 Jun @ 4:22pm
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=National Parks=

In 2 collections by Gaia
Sapiens Mods
31 items
36 Major Civilizations
24 items
Description
Explore the Beauty of Natural Wonders with National Parks. Standalone!
Immerse yourself in a deeper Civ V experience with this mod, which introduces a World Wonder for each Natural Wonder in the game. These National Parks not only enhance gameplay but also let you appreciate the breathtaking aesthetics of these wonders through splash screens.
National Park Mechanics
Bonuses: +5 Tourism, +2 Happiness, +2 Science, +2 Culture, and +2 Gold. Working the corresponding Natural Wonder provides an additional +2 Science, +2 Culture, and +2 Gold.
Unlock Tech: Conservationism*, new tech which comes right after Industrialization.

*To disable this tech, delete 'NationalParks_Tech.sql' to unlock National Parks with Archaeology.
Balance: Strong bonuses but limited by the number of Natural Wonders and the late-game tech.
Design Note: Uniform bonuses ensure balance; park-specific features may be added later.
LANGUAGE SUPPORT
Fully localized in: English, French, German, Spanish, Korean, and Russian.


CREDITS AND THANKS
Concept, coding, research, and overall design by Gaia. Artwork by Manitorio.
A huge thank you to everyone who contributed--through translations, feedback, suggestions, or bug reports--your support has been invaluable!

DISCLAIMER
Sid Meier's Civilization V, Civilization, Civ, Firaxis Games, 2K Games, and Take-Two Interactive Software are trademarks of Take-Two Interactive Software, Inc. This mod is not affiliated with, endorsed by, or sponsored by Take-Two, Firaxis, or any of their subsidiaries.

This is a fan-made project. It is provided "as is" with no warranties, express or implied, including but not limited to warranties of merchantability or fitness for a particular purpose. Use at your own risk.

Redistribution, re-hosting, or inclusion of this mod or its components in other works is prohibited without written permission from the authors. All rights to third-party content remain with their respective owners.
10 Comments
VengefulAncient 12 Jul @ 1:46am 
Great mod, but like @echo said, I can build national parks in cities that don't have the natural wonder in range. And it's definitely not because it's shared with another city, I had 3 natural wonders on my main continent and could build their national parks in any of my cities, even dozens of tiles away. I then got a 4th natural wonder on another continent and a few of my cities (not all) on the main continent were also able to build the park for it.
Sascha 10 Apr @ 5:50am 
good
Tessa 8 Apr @ 9:41pm 
Good
Gaia  [author] 12 Feb @ 7:44pm 
@echo: The natural wonder must be within the working range of the city. If multiple cities share workable tiles, each can construct it, but only one can exist at a time.
echo 29 Jan @ 7:32am 
One more thing. I don`t know if this is done by intention or not, but I can build World wonder for National park in different city that natural wonder is located.
echo 28 Jan @ 12:34pm 
I think this mod causes lag when you unlock Conservationism. It lags in city screen, if you press purchase or produce and then cycle among cities.
echo 27 Jan @ 12:00pm 
It works for me now. Thanks.
Gaia  [author] 27 Jan @ 9:49am 
@Auziwandalaz & Echo: Thanks so much for catching that and letting me know! The issue should now be resolved—please update and let me know if it works for you.
echo 27 Jan @ 8:48am 
Same problem as @Auziwandalaz
Auziwandalaz 27 Jan @ 8:17am 
cannot build anything but units in any city with this mod. even bots can't. maybe it's requiring core mod, but thats not stated in here