tModLoader

tModLoader

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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
42.411 KB
26 Jan @ 1:11pm
1 Change Note ( view )

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Auto Summon

In 1 collection by Kunaii
pp
47 items
Description
Does exactly what the title says. Its the best auto summoning mod I can find.

GO INTO THE CONTROL SETTINGS AND SET UP A KEYBIND TO BE ABLE TO USE IT.

The top left button will refresh your summons. The right button will toggle a function that will respawn a sentry when it goes off screen.

There is a slight issue that when you spawn certain minions that are supposed to be around a center point they can overlap on top of each other so it looks like you have one minion but you do not. A great example of this is the Virid Vanguard in Calamity mod. I do not care to fix this since its purely visual and the minions will attack like they normally do. The reason this happens is because I use a different summoning method than the other summon mods. The others will typically put the staff in your hand, summon, and then swap back to the other weapon suuuper fast so you dont see it happen, but my mod summons the minions and then gives you ownership of them so it doesn't cause any weird glitches such as Lan's auto summon where it duplicates items.

I would like to thank Lan for his old auto summon mod and abluescarab for his custom item slot code.
I would not have been able to make this mod without them making their code open source.
I do use a different method of summong than Lan does but his code was a major help.
I honestly just made this because i wanted to play on a server with Lan's mod but the server wouldn't let it on there because it wasn't updated... enjoy?

My discord is .kunaii (MAKE SURE TO INCLUDE THE .) so if you have any suggestions or something is broken let me know. I will release the source code later so that anyone in the future can take a look at it or take it.
Originally posted by tModLoader AutoSummon:
Developed By Kunaii
8 Comments
Hydra 19 Apr @ 11:34am 
Would love the ability to scroll in the menu if you're using a ton of minions of different kinds
Zauberin Stardreamer 2 Apr @ 7:06am 
This mod is also despawning sentry summons, when I am not auto-summoning any.
Zauberin Stardreamer 1 Apr @ 11:00am 
Another note: Creating a new character causes the auto summon interface to be wiped for existing characters too
Zauberin Stardreamer 1 Apr @ 7:17am 
I seem to be having an issue of data loss with this mod:
1 - It sometimes resets the minion counts to zero.
2 - Minion items sometimes lose their modifiers
3 - Minion items sometimes lose other data.

An example of #3 would be the Goblin Underlings from Assorted Crazy Things. The minions summoned by the Dented Coin, Satchel of Goodies, and Well-Loved Doll each can be set to act as Melee, Ranged, or Magic fighters, but the aforementioned data loss will wipe this.


I've also seen a case where I deleted a character and created a new one with the same name, and all of the summon items carried over (albeit with the aforementioned data loss).
Zauberin Stardreamer 31 Mar @ 8:04am 
I wish I had discovered this mod earlier!
I Darkstar X 14 Mar @ 2:06pm 
Behaves kind of weird with the optic staff. Only spawns shooter, and uses up half a slot on the top counter but full slots below.
Kunaii  [author] 21 Feb @ 11:45am 
I tried fixing that by making it save and it works for me so im not sure why. I can open source it so anyone can edit it since theres a few bugs I have no interest in fixing.
TopFox6 1 Feb @ 4:13pm 
sometimes when re-enabling The Modpack it deletes the summon item