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Thank you, I hope you keep working on this mod, it is very creative and I like it more than just replanting the anima tree. 2/2
Also, how did you decide the balance for how much anima grass the pet grows?
I have played with the mod for 2 days now and it feels too strong because the anima grass grows even when the colonist isn't meditating which makes it a give a kiss very often.
To compare, vanilla anima tree grows 2.4 grass every day with 12 hours of meditating. The negative of this is that the colonists have to spend a total of 12 hours of time that they could be doing something else.
Is there a way to change how the pet receives grass? Or is there a way to can add an option for us to toggle the growth of the anima grass? 1/2
「Drug tab」とはこれのことですか?私の環境では表示されているようですが…
(machine translation)
Is this what you mean by “drug tab”? It seems to be displayed in my environment...
https://imgur.com/rFqGkjC
申し訳ありませんが、私は「Sentient Animals」がどのようにこのModと競合しているのか調査する能力がないので解決できそうにありません。
瞑想させるのならばどちらかのModの使用を諦めてもらう他なさそうです。
(machine translation)
Sorry, I am not likely to be able to resolve this as I am not competent to investigate how “Sentient Animals” is in conflict with this mod.
It seems that if you want them to meditate, you will have to give up using one of the mods.