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CPU: Intel I5-10400K
GPU: GTX 1050 TI
RAM: 16 GB
Storage: Total 2 TB (With more than 500 GB free right now)
The map's been optimized with the same methods Seversk uses. Nothing is done differently.
I used single triangles for grass, 100–500 triangles for trees.
Almost every object is a single drawcall with culling volumes to hide furniture when far.
I applied 'Amplify Impostors' to all trees -> no FPS boost.
There's nothing we can do, every big map behaves like this unless you detail it effortlessly like Russia or PEI.
We will most likely still release the Amplify Impostors update, because it might give an FPS boost to people with non bottlenecked systems.