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Bombardment Raid (Continued)
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
468.370 KB
28 Jan @ 7:30am
2 Jul @ 7:16pm
2 Change Notes ( view )

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Bombardment Raid (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
512 items
Description
Original mod by TrueBlueSwablu
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3133154329
If the original author requests it, I will remove this update.

--

Original mod notes (1.4):

Bombardment Raids
A simultaneous bombardment and raid. Shells will be dropped at random anywhere on your map (including your base). Orbital laser death beams will also shot at a lower frequency. At the same time, raiders will drop down randomly and begin assaulting your base. There is an additional chance of a solar flare.

This is intended to be a major, possibly game-ending threat to highly-established bases. You're probably not escaping this unscathed even if you have a god-colony unless your base is burrowed entirely in a mountain.


Conditions
This raid triggers very rarely on well-established bases (raid points > 5000).

You can manually trigger this by interacting with the comms console on a hostile faction.
5 Comments
.:Kemauri:. 7 Jun @ 5:00pm 
i searched this not expecting it to actually exist. wild.
Urlabast 25 Mar @ 12:41pm 
damn...
Otchimus Prime 14 Feb @ 3:36pm 
Soviet doctrine of massive assault in all its glory
With mods in the late game this will be a lot of fun (and pain)
By the way, even shields from mods won't stop a sunbeam or laser, but orbital bombardment can be stopped by a metal roof
LZIM 1 Feb @ 9:00am 
can i request NATO alliance assistance?
Kokorocodon 1 Feb @ 4:59am 
bet