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Project SYLPH
   
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30.494 MB
29 Jan @ 11:32am
24 Jul @ 11:43pm
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Project SYLPH

In 1 collection by KaitoSakameDev
Sakame Workshop ~ Sakame Krossover Mayhem Content
40 items
Description
Project S.Y.L.P.H. (Sylph), the Myth Sign of Cyber, shines the beacon to enter the Krossover!


Specials
NEUTRAL SPECIAL: Solar Shot
Sylph aims for a bit then shoots a bullet full of energy from the sun! Slow to shoot at first, but if you hold down Special, it becomes faster. This does self-damage Sylph a bit the more you use it.

SIDE SPECIAL: Catch n' Turret
Sylph reaches after one opponent at a limited distance. If she catches someone, she will grab them and then throw them with strength, then leaving a small homing missile after someone or the one thrown. This projectile will also destroy itself if it touches the ceiling, walls, or the floor.

UP SPECIAL: Arm Cannon Jump
Sylph aims below her and shoots some flames. She can meteor anyone below her!

DOWN SPECIAL: Cyber PLUS Bomb
Sylph brings out a small bomb that detonates upon impact on anyone, or on the floor. Moving the movement stick Up, Down, or Right/Left will influence how further she can throw the bomb.
Tricks
  • While at Max Gauge, UTilt becomes a sword swing but it trades off as slower endlag.
  • At Max Gauge, DThrow will become a meteor throw, however it will start up slower.
  • At Max Gauge, while lifting off on USpecial, press Up in a brief moment to release a pulse that halts the blast and jumps up farther.
  • While Sylph grabs someone during Side B in the air, you can influence height for a bit until she throws them.
  • During BThrow, holding down the direction you're currently facing amplifies the base power by a bit.


LAP Tag
As of 4/4/2025, Sylph can now interact with other characters. The tag is Z_Sylph!


Join the community Discord!
Want to join the community Discord server to get the latest updates on more characters that are planned?
Join the Discord! [discord.gg]